Shock and Awe — Achieving Rapid DominanceUllman, Harlan
History
Shock and Awe — Achieving Rapid Dominance
Ullman, Harlan
Rapid dominance (Military science)
In most circumstances there will be limits to the targets of value to
an adversary which can be destroyed as well as to the numbers and
types of weapons that can be employed. For example, the political
circumstances in which nuclear weapons could be employed are quite
limited. In both MRCs and OOTW, certain actions are politically as
well as morally unacceptable except in extreme cases. Such
restrictions are likely to apply to targets affecting control of
access to food, water, and clean air, and to destruction of religious
and cultural centers, even if there is low collateral damage.
In OOTW situations, we are much more vulnerable to criticism of using
excessive force, especially if there is civilian or collateral damage.
The concept of proportionality is likely to remain an operative
principle in U.S. policy and may be taken to extremes, especially if
the marginal nature of a situation leads to a marginal and ineffective
response. Some people, both military and civilian, even argue that
superior technology should not be employed in such situations and that
an adversary should be fought on his own terms. While such arguments
should be rejected, they nonetheless sometimes have a political
influence that must be considered. We should always use technology to
minimize our casualties, give us every advantage, reduce collateral
damage, and make us look more formidable. At the same time, there
needs to be sufficient provocation to warrant destruction or denial.
Our actions must always be consistent with our own system of values.
The "rapid" component of Rapid Dominance is one of the most appealing
aspects of the concept, both politically and militarily. The ability
to take action that is timely and decisive multiplies substantially
the chances of ultimate success. Action needs to be taken precisely
when it will have greatest impact. Often initial public outrage and
political support for action in response to a provocation subsides if
a prolonged buildup is necessary in order to prepare to take action.
The ability to react faster than an adversary, to assimilate
information and act on it effectively, is also an important advantage.
In a NATO region-wide dynamic computer war game a few years ago, it
was clear that the simulated enemy was advancing faster than the
defensive chain of command could make counter moves. The tradition of
sending decisions up the line was simply too slow to cope with the
dynamic challenge posed by the adversary. Commanders on scene lacked
the authority to respond and adjust to rapidly changing situations.
The exercise graphically demonstrated to the country involved the need
to institute fundamental command and control streamlining. It also
demonstrated the advantages of being able to make local decisions in
real time while still effectively coordinating and optimizing the
overall effort.
Public-domain text, read in full here on John Shaqi.
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