Only waiting to see the Duchess settled in the palace with a few
servants and enough furniture to make her comfortable, Daimur prepared
for his voyage to the Island of Despair. Prince Redmond insisted upon
accompanying him, and little Princess Helda begged to be allowed to go
too, as she was sure she could help them, and she wished so much to see
her parents even if they were stones.
The Duchess at last consented to her going, and sent an old friend,
Lady Clara Rosered, to look after her. By this time the Princess
looked like a real Princess, for the Duchess had bought her the most
beautiful new clothes, and since she was getting enough to eat for the
first time in years she was beginning to look very pretty.
Prince Redmond was head over heels in love with her and would have
asked her to marry him at once if he had had a kingdom to offer her, or
any prospects at all.
Early one bright morning they set sail, and after sailing all day came
within a few miles of the Island of Despair, when Daimur donned his cap
and spectacles in order to steer the ship into the harbor in safety.
They lay in the lee of a high cliff until dark, and then when the wind
was strong enough ran the ship up into the small sheltered cove beside
the Magician's house, and made it fast to the wharf with as little
noise as possible.
There was nobody in sight as they cautiously crept up the path, and
Redmond remarked that the witch must be away on some errand of mischief.
After waiting for an hour and seeing no one, the three adventurers went
up the steps to the door of the house. They tried the handle, but it
was locked.
Only then did Daimur remember that he had left his magic key in the box
of magic tablets on the window sill the night they made their escape.
So much had happened he had not once thought of it since, and it gave
him a great shock to realize how careless he had been, for now he
needed it again.
The Princess Helda, who of course knew nothing of the magic key, was
already fumbling at the lock with a hairpin, and after poking at it for
several minutes it flew back with a snap.
"It's a good thing I knew that lock's defects," she whispered, "or we
should never have got in this way," and she turned the handle and
walked into the kitchen.
With their hands on their swords Redmond and Daimur followed her.
It was quite dark in the kitchen, the only light coming from a solitary
candle on a high shelf, which threw long shadows everywhere. The fire
in the fireplace was out and there was no sign of life.
Motioning to the others to follow Princess Helda led the way across the
kitchen to a door, which she opened and began to descend a flight of
stone stairs.
The stairs led down to a wide stone flagged hall with rooms opening
from it, and narrow passages running in all directions into the
distance.
Here and there high up near the roof a smoky lantern burned dimly.
Public-domain text, read in full here on John Shaqi.
Reviews
Reviews
No reviews yet
Be the first to share your thoughts on this work.
Join the Discussion
Join the discussion
Sign in to leave a comment or review.
Sign InorCreate an account