A history of the Zulu Rebellion, 1906, and of Dinuzulu's arrest, trial, and expatriationStuart, James
History
A history of the Zulu Rebellion, 1906, and of Dinuzulu's arrest, trial, and expatriation
Stuart, James
Dinuzulu, approximately 1868-1913; Zulu Rebellion, 1906; Zululand (South Africa) -- History
The march to Esidumbini was resumed at a quarter to three. A camp was
formed at that place on its being reached two hours later. The night
passed without incident.
The demeanour of the local and apparently neutral Natives was
unsatisfactory. They were very reticent and pretended to know nothing
whatever of the intentions of the enemy. They professed to be ignorant
of the _impis_ that had attacked but a few miles away at Insuze. One of
the Chiefs, Njubanjuba, living on high ground, must have seen the fight
and could have given valuable information had he chosen. He maintained
a sullen and insolent attitude all the time the column was in the
district. It was in view of these facts that Barker decided not to
leave camp until after daybreak, a decision which, as it happened, was
one McKenzie had also come to, in consequence of information obtained
by him on the night of the 2nd that the rebels proposed to attack
Barker at dawn on the 3rd.
When the column started (7 a.m.), one squadron, T.M.R., and the New
Hanover Reserves being left to guard the camp, it proceeded along the
Mapumulo road towards the high ground overlooking Umvoti Drift.
[Illustration: INSUZE
_Dispositions at the beginning of the action_
Scale: 6 inches = 1 mile. Contours Vert. Int. = 20 feet
0 100 200 300 400 500 600 700 800 _yards_
REFERENCE
A = _First attacking impi_
B = _Pickets_
C = _Two troops, T.M.R._
D = _Impi; out of sight at drift_
E = _Where part of enemy gathered
when about to retreat_
F = _Hill to which pickets were sent_
G = _Police Station_
H = _Six men posted here to check
impi in bush_
J = _Butler's store_
K = _Position of 15-pdrs. during enemy's
retreat. Maxims and Colt gun
were then between G and L_
(arrow) = _Direction of enemy's retreat_
(crescent) = _Enemy_
(blank) = _Waggon_
(lines) = _Swamp, with long grass and
rushes_
(dots)= _Kraal_]
Public-domain text, read in full here on John Shaqi.
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