A Theory of the Mechanism of Survival: The Fourth Dimension and Its ApplicationsSmith, W. Whately (Walter Whately)
Philosophy
A Theory of the Mechanism of Survival: The Fourth Dimension and Its Applications
Smith, W. Whately (Walter Whately)
Fourth dimension; Parapsychology
Similarly we should reflect that the original square and the final
square have each 4 linear edges, making 8, and that each of the 4
corner points of the original square would trace out a line, making new
lines, and we would therefore conclude that a cube must have 8 + 4 = 12
edges.
Finally, since in a uniform motion no new points will be generated, we
should expect the cube to have a total of 8 corner points, _i.e._, the
four corners of the original square and the four corners of the final
square.
Now let us apply the same methods to the generation of the tesseract by
the movement of a cube.
Observe that just as in the case of the square generating the cube we
had the original square to start with and what I called the "final"
square to end up with, so, in this case, we shall start and end up with
a cube.
In the process of the movement every face of the cube will generate
a new cube--that means 6 new cubes, since the cube must have had 6
faces--and there will also be the original cube and the final cube,
making a total of 8 cubes all told. A tesseract must therefore be
bounded by 8 cubes.
Similarly each line of the original cube will trace out a square.
This, since a cube has 12 edges, gives us 12 new squares plus 6 from
the original and 6 from the final cube, or a total of 24. A tesseract
therefore has 24 plane square faces. Again each point of the original
cube will trace out a line, making 8 new lines, and there will also be
12 lines in the original and 12 in the final cube, making a total of 32.
Finally, there will be 8 points in the original cube and 8 in the final
cube, but none will have been produced on the way. So a tesseract will
therefore have 16 corner points.
There is no reason why this process should not be continued
indefinitely. For a tesseract may be supposed to move, in distance
equal to the length of one of its edges, in a direction not contained
in itself and will generate a _five_ dimensional figure, bounded by
ten tesseracts, and having in it 40 cubes, 80 squares, 80 lines, and
32 corner points. Thus a whole series of Higher Space figures may be
produced. But these are of little practical interest, and I shall not
deal with them here.
FOOTNOTES:
[Footnote 7: NOTE.--The figures thus produced are not necessarily the
strict analogues of the figures which generate them. For instance a
circle, moving in a direction perpendicular to itself, would generate
a cylinder; whereas the three-dimensional analogue of a circle is a
sphere.]
E. AUSTIN AND SON, LTD.,
PRINTERS,
-- CLIFTON, BRISTOL. --
INDEX
Anæsthesia, 146, 147
Apologetics, Christian, 177
Apport.
Two-dimensional analogue of, 15, 16
Discussion of evidence for, 62, 73 sqq.
Astral plane, 35, 53
Aura, 142, 143, 161
Cantilever, Crawford's, 86-91, 145
Carrington, Hereward, 71, 74, 77, 113-141
Change--in a two dimensional world, 17, 20
Clairvoyance, 42, 48
Crawford, 86, 145, 147
Death. Loss of weight at, 143
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