1st Squad | 2d Squad | 3d Squad | 4th Squad | ---------------+-----------------+-----------------+----------------| Bomber Section | 1/2 Auto Rifle | 1/2 Auto Rifle | | (less 1 bomber | Section i.e., | Section i.e., | Grenadier | team) | Cpl and 2 teams | Cpl and 2 teams | Section | | | | | 1 Corp | 1 Cpl. | 1 Cpl. | 1 Cpl. | 7 Pvts. | 6 Pvts. | 6 Pvts. | 7 Pvts. | | | | (Extra Cpl. in | | | | File Closers) | ---------------+-----------------+-----------------+----------------+ 5th Squad | 6th Squad | 7th Squad | ---------------+-----------------+-----------------| 1 Rifle Squad | 1 Rifle Squad | 1 Bomber Team | | | plus 4 extra | | | riflemen[S] | | | | 1 Cpl. | 1 Cpl. | 1 Cpl. | 7 Pvts. | 7 Pvts. | 7 Pvts. | | | | | | | ---------------+-----------------+-----------------+ Right Guide--Automatic Gun Sgt. Left Guide--Rifle Sgt. Chief of Platoon--Lieut. File closer or acting 1st Sgt.--Sgt.-Asst. Note.--If desirable the 4 mechanics and 4 privates (signalmen) who are not assigned to platoons regularly, can be used to fill the blank files in the 2d and 3d squads. [Footnote S: Runners: Attached to 3d Section and 7th Squad. With Platoon commander when company is in extended order formation.] Deployments. GENERAL PRINCIPLES:
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