100-yard dash 9⅘ seconds made in 1896
220-yard dash 21⅕ seconds made in 1896
440-yard dash 48⅘ seconds made in 1907
Half-mile run 1 min. 56 seconds made in 1905
One-mile run 4 min. 17⅘ seconds made in 1909
Two-mile run 9 min. 27⅗ seconds made in 1909
Running broad jump 24 feet 4½ in. made in 1899
Running high jump 6 feet 3¼ in. made in 1907
Putting 16-pound shot 46 feet 5½ in. made in 1907
Throwing the hammer 164 feet 10 in. made in 1902
Pole vault 12 feet 3¼ in. made in 1909
120-yard high hurdle 15⅕ seconds made in 1908
220-yard hurdle 23⅗ seconds made in 1898
One-mile walk 6 min. 45⅖ seconds made in 1898
BLIND MAN’S BUFF
This game is played in two ways. In each case one player is
blindfolded and attempts to catch one of the others and to identify
him by feeling. In regular blind man’s buff, the players are allowed
to run about at will and sometimes the game is dangerous to the one
blindfolded, but in the game of “Still Pon” the one who is “it” is
turned several times and then announces, “Still Pon no more moving,”
and awards a certain number of steps, which may be taken when in
danger of capture. After this number is exhausted the player must
stand perfectly still even though he is caught.
BULL IN THE RING
In this game the players form a circle with clasped hands. To be
“bull” is the position of honour. The bull is supposed to be locked in
by various locks of brass, iron, lead, steel, and so on. He endeavours
to break through the ring by catching some of the players off their
guard. He will then run until captured, and the one who catches him
has the position of bull for the next game. In playing, it is
customary for the bull to engage one pair of players in conversation
by asking some question such as “What is your lock made of?” At the
answer, brass, lead, etc., he will then make a sudden rush at some
other part of the ring and try to break through.
CALL BALL
In this game a rubber ball is used. One of the players throws it
against a wall and as it strikes calls out the name of another player,
who must catch it on its first bounce. If he does so he in turn then
throws the ball against the wall, but if he misses he recovers it as
quickly as possible while the rest scatter, and calls “stand,” at
which signal all the players must stop. He then throws it at whoever
he pleases. If he misses he must place himself against the wall and
each of the others in turn has a free shot at him with the ball.
CANE RUSH
Public-domain text, read in full here on John Shaqi.
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