Computer security -- Fiction; Didactic fiction; Privacy, Right of -- Fiction; Records -- Access control -- Fiction
"Mr. Chairman, committee members," his eyes scanned the dais as
he spoke. "Honored guests," he looked around the hall to insure
as many people present felt as important as possible, "and inter-
ested observers, I thank you for the opportunity to address you
here today." In seconds he owned the room. Pierre was a capti-
vating orator. "I must plead guilty to the overly kind remarks
by Senator Deere, thank you very much. But, I am not feigning
humility when I must lavish similar praises upon the many dedi-
cated friends at dGraph, whom have made our successes possible."
Mutual admiration society, thought Scott. What a pile of D.C.
horseshit, but this Pierre was playing the game better than the
congressional denizens. As Pierre spoke, the corners of his
mouth twitched, ever so slightly, but just enough for the observ-
er to note that he took little of these formalities seriously.
The lone TV camera rolled.
"My statement will be brief, Mr. Chairman, and I am sure, that
after it is complete you will have many questions," Pierre said.
His tone was kind, the words ominous.
"I am not a technical person, instead, I am a dreamer. I leave
the bits and bytes to the wizards who can translate dreams into
a reality. Software designers are the alchemists who can in fact
turn silicon into gold. They skillfully navigate the development
of thoughts from the amorphous to the tangible. Veritable art-
ists, who like the painter, work from tabula rasa, a clean slate,
and have a picture in mind. It is the efforts of tens of thou-
sands of dedicated software pioneers who have pushed the fron-
tiers of technology to such a degree that an entire generation
has grown up in a society where software and digital interaction
are assimilated from birth.
"We have come to think, perhaps incorrectly, in a discreet quan-
tized, digital if you will, framework. To a certain extent we
have lost the ability to make a good guess." Pierre paused.
"Think about a watch, with a second hand. The analog type. When
asked for the time, a response might be 'about three-thirty', or
'it's a quarter after ', or 'it's almost ten.' We approximate
the time.
"With a digital watch, one's response will be more accurate;
'one- twenty-three," or '4 minutes before twelve,' or 'it's nine
thirty-three.' We don't have to guess anymore. And that's a
shame. When we lose the ability to make an educated guess, take
a stab at, shoot from the hip, we cease using a valuable creative
tool. Imagination!
Public-domain text, read in full here on John Shaqi.
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