The Gaming Table: Its Votaries and Victims. Volume 1 (of 2)Steinmetz, Andrew
History
The Gaming Table: Its Votaries and Victims. Volume 1 (of 2)
Steinmetz, Andrew
Gambling
Chevalier and Ogle meeting one day in Fleet Street jostled for the wall,
which they strove to take of each other, whereupon words arising between
them, they drew swords, and pushed very hard at one another; but were
prevented, by the great crowd which gathered about them, from doing any
mischief. Ogle, seeming still to resent the affront, cried to Chevalier,
'If you are a gentleman, pray follow me.' The French hero accepted the
challenge; so going together up Bell Yard and through Lincoln's Inn,
with some hundreds of the mob at their heels, as soon as the seeming
adversaries were got into Lincoln's Inn Fields, they both fell a running
as fast as they could, with their swords drawn, up towards Lord Powis's
house, which was then building, and leaped into a saw-pit. The rabble
presently ran after them, to part them again, and feared mischief would
be done before they could get up to them, but when they arrived at the
saw-pit, they saw Chevalier at one side of it and Ogle at the other,
sitting together as lovingly as if they had never fallen out at all. And
then the mob was so incensed at this trick put upon them, that had not
some gentlemen accidentally come by, they would have knocked them both
on the head with brickbats.
Chevalier had an excellent knack at cogging a die, and such command in
the throwing, that, chalking a circle on a table, with its circumference
no bigger than a shilling, he would, at above the distance of one foot,
throw a die exactly into it, which should be either ace, deuce, trey, or
what he pleased.
Aubrey de Vere, Earl of Oxford, was a great gambler of the time, and
often practised dice-throwing in his shirt during the morning until he
fancied himself in luck, when he would proceed to try his fortune with
Chevalier; but the dexterity of the latter always convinced the earl
that no certainty lies on the good success which may be fancied as
likely to result from play in jest. Chevalier won a great deal of money
from that peer, 'who lost most of his estate at gaming before he died,
and which ought to be a warning to all noblemen.'
Public-domain text, read in full here on John Shaqi.
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