The Gaming Table: Its Votaries and Victims. Volume 2 (of 2)Steinmetz, Andrew
History
The Gaming Table: Its Votaries and Victims. Volume 2 (of 2)
Steinmetz, Andrew
Gambling
To demonstrate this take the case just given. There are seven parcels
and five cards over. First, this proves that there are 47 cards in the
seven parcels made up of pips and cards. Secondly, subtract the number
of pip cards--seven from the number of cards in the parcels; then, 7
from 47, 40 remain (cards). Thirdly, now, as the seven parcels are made
up both of the pip cards and cards, it is evident that we have only
to find the number of cards got at as above, to get the number of pips
required. Thus, there being seven packets, 7 times 12 make 84; take
40, as above found (the number of cards), and the remainder is 44, the
number of pips as found by the first method explained,--the process
being as follows:--
52 - 5 = 47 - 7 = 40.
Then, 7 X 12 = 84 - 40 = 44.
In general, however, the first method, being the easiest of performance,
should be adopted. The second is in many respects very objectionable.
18. To get a card into a pack firmly held by a party.
This trick strikingly shows how easily we may all be deceived by
appearances.
Select the five or seven of any suit, say the seven of hearts, and
handing the remainder of the pack to a party, show him the card, with
your thumb on the seventh pip, so as to conceal it, saying:--'Now, hold
the pack as firmly as you can, and keep your eye upon it to see that
there is no trickery, and yet I undertake to get into it this six of
hearts.' This injunction rivets his attention, and doubtless, like other
wise people destined to be deceived, he feels quite sure that nobody can
'take him in.' In this satisfactory condition for the operation on both
sides, you flourish the card so as just to reach the level of the top
of your hat (if you wear an Alpine scolloped, so much the better),
and then, bringing down the card, rapidly strike it on the pack twice,
uttering the words one, two, at each stroke; but, on the third raising
of the card, leave it on the top of your hat, striking the pack with
your hand--with the word three. Then request the party to look for the
six of hearts in the pack, and he will surely find it, to his amazement.
This trick may be performed in a drawing-room, if the operator be
seated, dropping the card behind his back, especially in an easy-chair.
Public-domain text, read in full here on John Shaqi.
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