Celtic literature -- History and criticism; Ireland -- In literature
After the Flood various peoples in succession stepped on to the platform
of Irish history. First the Partholans; then the Nemedians, Firbolgs,
Tuatha de Danann, and last of all the Milesians, thus carrying the
chronology down to the time of Christ. From the arrival of the earliest
of these settlers, the Fomorians or “Sea Rovers” are represented as
fighting and harassing the people. Sometimes in conjunction with the
plague, at other times with the Firbolgs and Gaileoin and Fir-Domnann,
they laid waste the land. The Partholans and Nemedians were early
disposed of. And then appeared from the north of Europe, or from heaven,
as one author says, the Tuatha de Danann, who at the great battle of
Moytura South overcame the Firbolgs, scattering them to the islands of
Aran, Islay, Rathlin, and the Hebrides, and afterwards defeating the
Fomorians at Moytura North, thus gaining full possession of the land.
Much of this fabulous history is taken up with these early struggles
between the Fomorians and the Tuatha de Danann, of whom Breas and Lugh
of the Longhand, and Dagda are the great heroes.
At length from Spain and the East came the last invaders, known under
various names, as the Milesians, the Scots, or Gaels. They are the
ancestors of our modern race, called Milesians from an ancestor Milé,
and Gaels or Gaidels from an ancestor Gadelus. When they arrived at
Tara, a vast army from over the seas, they met the three kings and
queens of the Tuatha. The latter complained that they were taken by
surprise, and entreated the Milesians to embark again on their ships
that they might have a fair chance of opposing them. This they did,
retreating for “nine waves” on the sea. But on facing about, lo! Ireland
was not to be seen. The Tuatha de Danann by their enchantment had made
the island as small as a pig’s back, and therefore invisible from the
ships. Besides, they raised a violent storm with clouds and darkness.
Many Milesian ships were wrecked, and a crisis was only averted by their
leader, Amergin, who was also a Druid, pronouncing a Druidic prayer or
oration, addressed it would seem to the Tuatha, when the storm
immediately ceased and they landed in peace. After some skirmishes, the
Tuatha eventually retire to the Land of Promise, the country of the
_Sìdh_—fairy mounds, where in the popular lore they were till lately,
taking considerable interest in the affairs of their quondam conquerors.
Druidism, it will be seen, enters largely into all these ancient
contests, the opposing parties using spells as well as blows.
Public-domain text, read in full here on John Shaqi.
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