The Mythology of the British Islands: An Introduction to Celtic Myth, Legend, Poetry, and RomanceSquire, Charles
General
The Mythology of the British Islands: An Introduction to Celtic Myth, Legend, Poetry, and Romance
Squire, Charles
Celts -- Folklore; Mythology, Celtic
The invaders came to Tara, then called Drumcain, that is, the “Beautiful
Hill”. Mac Cuill, Mac Cecht, and Mac Greiné met them, with all the host
of the Gaelic gods. As was usual, they held a parley. The people of the
goddess Danu complained that they had been taken by surprise, and the
Milesians admitted that to invade a country without having first warned
its inhabitants was not strictly according to the courtesies of
chivalrous warfare. The Tuatha Dé Danann proposed to the invaders that
they should leave the island for three days, during which they
themselves would decide whether to fight for their kingdom or to
surrender it; but the Milesians did not care for this, for they knew
that, as soon as they were out of the island, the Tuatha Dé Danann would
oppose them with druidical enchantments, so that they would not be able
to make a fresh landing. In the end, Mac Cuill, Mac Cecht, and Mac
Greiné offered to submit the matter to the arbitration of Amergin, the
Milesians’ own lawgiver, with the express stipulation that, if he gave
an obviously partial judgment, he was to suffer death at their hands.
Donn asked his druid if he were prepared to accept this very delicate
duty. Amergin replied that he was, and at once delivered the first
judgment pronounced by the Milesians in Ireland.
“The men whom we found dwelling in the land, to them is possession due
by right.
It is therefore your duty to set out to sea over nine green waves;
And if you shall be able to effect a landing again in spite of them,
You are to engage them in battle, and I adjudge to you the land in
which you found them living.
I adjudge to you the land wherein you found them dwelling, by the right
of battle.
But although you may desire the land which these people possess, yet
yours is the duty to show them justice.
I forbid you from injustice to those you have found in the land,
however you may desire to obtain it.”[150]
This judgment was considered fair by both parties. The Milesians retired
to their ships, and waited at a distance of nine waves’ length from the
land until the signal was given to attack, while the Tuatha Dé Danann,
drawn up upon the beach, were ready with their druidical spells to
oppose them.
The signal was given, and the Milesians bent to their oars. But they had
hardly started before they discovered that a strong wind was blowing
straight towards them from the shore, so that they could make no
progress. At first they thought it might be a natural breeze, but Donn
smelt magic in it. He sent a man to climb the mast of his ship, and see
if the wind blew as strong at that height as it did at the level of the
sea. The man returned, reporting that the air was quite still “up
aloft”. Evidently it was a druidical wind. But Amergin soon coped with
it. Lifting up his voice, he invoked the Land of Ireland itself, a power
higher than the gods it sheltered.
Public-domain text, read in full here on John Shaqi.
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