“Des Stromes Wellen rauschten kühl;
Ich sah darin der Fische Spiel.
Ich sah, was ringsum in der Welt:
Den Wald, das Laub, Rohr, Gras und Feld,
Und was da alles kriecht und fliegt
Und seine Bein’ zur Erde biegt.
Dis sah ich, und ich sag’ Euch das
Keins lebt von ihnen ohne Hass.”
“The stream’s waves murmured oolly;
I saw the fishes playing there;
I saw all that was in the whole round world;
In wood, and bower, and marsh and mead, and field,
All things which creep and fly,
And put a foot to earth.
All these I saw, and say to you,
That nothing lives among them without hate.”
In our common speech, too, life is referred to as a battle, and is
in reality too often a general struggle for money or power. It is
but natural, then, to find the fighting impulse developed early in
childhood and practised in play. Indeed, the demand for its exercise is
so strong that there is scarcely any form of play which may not take on
the character of a contest. Especially is this the case when there is
any difficulty to overcome or danger to be encountered. “Both danger
and difficulty,” says Lazarus, “appear as incarnated opponents over
whom it is possible to gain a victory.”[359] In the same way play with
lifeless objects is easily converted into a contest by the force of
æsthetic illusion. As numerous examples of such intensive stimulation
of the fighting impulse have already been given, I shall here mention
only the mountain climber’s struggle with lofty peaks. In this chapter
such collateral themes must be avoided, as we shall find our immediate
problem very wide. In order to discriminate as to the relative
importance of the various fighting plays the following division of the
subject will prove convenient: First, there are direct fighting plays
in which the contestants immediately measure their strength, whether
mental or physical. The second group is composed of indirect fighting
plays where the victory is sought through means of conducting the
contest. Among the mental phases of this we find betting and gambling.
In the third group we place merely offensive sports in which no defence
is possible or availing, such as playful destructiveness, teasing, and
the enjoyment of the comic (so far as it is connected with fighting at
all). After disposing of all these, two subdivisions yet remain: first,
playful chasing, fleeing, and hiding (hunting plays); and, second, the
enjoyment of witnessing a contest.
1. _Direct Physical Fighting Play_
Public-domain text, read in full here on John Shaqi.
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