Another of the earliest of the manifold forms of chance games is the
casting of lots. New Zealand wizards decide the fortunes of war by
throwing staffs. If the stick which represents their own tribe falls on
that of another, then a favourable outcome may be confidently expected
to the battle. The Zulus have a similar ceremony, and the Hindus
cast lots before the temple and supplicate the gods for victory. In
the Iliad the crowd prayed with outstretched hands while the dice in
Agamemnon’s helmet decided who should be the first to fight Hector.
Tacitus tells us that the German priests tossed three dice on a white
cloth before they attempted to reveal the future.[424] The origin,
then, of the use of dice in games of chance is indubitable. The
ancient form of backgammon common in India and Mexico was played with
lots instead of dice, as was also the case with the Arabian Tâb. Some
Indian tribes use the simple casting of lots for gambling purposes. The
Arabian does not throw, but draws lots as a substitute for the Meisir
forbidden in the Koran.[425] The complicated Chinese game lotto is
well known, and Bastian found a similar one used in Siam.[426] E. von
Hartmann refers repeatedly in his Tagesfragen to our European lottery,
combating the popular idea that it is reprehensible, and should not
be fostered by the state. He sees in a well-conducted state lottery
the best means of directing the ineradicable tendency to play games of
chance into harmless channels. Money speculation is, as a rule, little
different from a lottery, since the great majority of speculators
have no more intimation of the outcome than is furnished by the law
of probabilities which governs pure games of chance. Returning now to
simpler manifestations, we find many which are closely related to the
use of lots. North American Indians, who are zealous gamblers, use
marked or coloured stones, seeds, and teeth, and stake their clothing,
furniture, weapons, and, in fact, all that they possess. In Burmah a
favourite game is played with beans, and in many of the villages a
thrashing floor is erected for the express purpose of supplying the
demand.[427] In Siam the children play with shells, and everything
depends on whether the opening falls up or down.[428] A similar game
was known to the Greeks, and in Rome a coin was tossed with the cry,
“Caput aut navis!” equal to our “Heads or tails!” We must suppose that
such play by children is derived from adult games of chance.
Public-domain text, read in full here on John Shaqi.
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