The Romance of War Inventions: A Description of Warships, Guns, Tanks, Rifles, Bombs, and Other Instruments and Munitions of Warfare, How They Were Invented & How They Are EmployedCorbin, Thomas W.
History
The Romance of War Inventions: A Description of Warships, Guns, Tanks, Rifles, Bombs, and Other Instruments and Munitions of Warfare, How They Were Invented & How They Are Employed
Corbin, Thomas W.
Inventions; Military art and science; Naval art and science
If the shell went straight it would only be necessary to point the gun
in the right direction and the object would be hit no matter how far
away it might be. The more curved the course is, the more likely the
shell is to fall either too near or too far, in the one case dropping
into the water, in the other passing clear over the opposing ship.
Let us look at it another way. Suppose the vital parts of a ship rise 20
feet out of the water and the shell arrives at such an angle that it
falls 20 feet in 100 yards: then, if the ship be within a certain zone
100 yards wide it will be hit in a vital spot. If it be nearer the shell
will pass over, if it be further the shell will fall into the water.
That 100 yards is what is called the "danger zone." If the shell is
falling less steeply, say, 20 feet in 200 yards, then the danger zone
is increased to 200 yards and so on, which gives us the rule that the
flatter the trajectory, or the more nearly straight the course of the
shell the greater is the danger zone and the more likely is the enemy
ship to be hit.
We have established two facts, therefore, first, that the trajectory
must be as flat as possible and, second, that to make it flat the
velocity must be high. We can also see another reason for high velocity,
namely, to give penetrating power.
To obtain a high velocity the gun must be long, and consequently naval
guns are always long, a fact which is very noticeable in the photographs
of warships. The reason for this is quite obvious after a little
thought. You could not throw a cricket ball very far if you could only
move your hand through a distance of one foot. To get the best result
you instinctively reach as far back as ever you can and then reach
forward as far as you are able, so that the ball shall have as long a
journey as possible in your hand. Perhaps you do not know it but all the
time you are moving your hand with the ball in it you are putting energy
into that ball, which energy carries it along after you have let go of
it. And it is just the same with the shell in the gun. So long as it is
in the gun energy is being added to it but as soon as it leaves the
muzzle that ceases. After that it has to pursue its own way under the
influence of the energy which has been imparted to it.
The powder which is employed as the propellant or driving power is of
such a nature and so adjusted as to quantity that as far as possible it
shall give a comparatively slow steady push rather than a sudden shock,
so as to make full use of the gun's length, the expanding gases
following up the shell as it goes forward and keeping a constant push
upon it.
On the other hand, a gun can be too long, for no steel is infinitely
strong and stiff, so that beyond a certain limit the muzzle of the gun
would be likely to droop slightly of its own weight and so make the
shooting inaccurate. The limit seems to be about 50 calibres or, in
other words, fifty times the diameter of the bore.
Public-domain text, read in full here on John Shaqi.
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