The Spell of Flanders: An Outline of the History, Legends and Art of Belgium's Famous Northern ProvincesVose, Edward Neville
History
The Spell of Flanders: An Outline of the History, Legends and Art of Belgium's Famous Northern Provinces
Vose, Edward Neville
Flanders -- Description and travel
The visitor to Antwerp cannot fail to observe the images of the
Virgin placed at the corners of nearly every street in the older
quarter of the city. These are said to be due to the Long Wapper, a
somewhat humorous but none the less grim and terrifying fiend who was
wont, many centuries ago, to play weird pranks upon the good people of
Antwerp after nightfall. He used to lie in wait for wayfarers upon
deserted by-streets in the uncanny hours between midnight and dawn.
Pouncing upon his terrified victims, he would carry them off,
sometimes never to return. Now and then he assumed the form of a lost
baby, to which, being found by some charitable mother, the breast was
given. Presently the good woman discovered to her horror that the
foundling was swelling and becoming heavy, and when she put it down
the Wapper assumed his own shape and ran off shrieking. At times he
peered into church windows and howled and gibbered at the worshippers,
and afterwards frightened them terribly as they went homeward, or,
stretching his body to an incredible length, he peered into the upper
windows of people's houses. Men feared to speak evil of the Long
Wapper, for something terrible was certain to happen to those who did.
At last it was found that he would never pass an image of the Virgin,
and that is why so many were erected that finally the evil fiend had
no more streets left in which to play his mad pranks and left Antwerp
for the lonely moors and dunes along the seacoast where he is still
said to be seen.
The place most frequented by the Long Wapper was a little stream which
came to be called the Wappersrui in consequence, and a bridge across
it the Wappersbrucke. Here he often strode out of the water with his
long thin legs extending far down into its dark depths like two black
stilts. Once he had reached the embankment he shrank instantly to a
diminutive size--usually taking the form of a schoolboy. These first
appearances were generally between daylight and dark, when the
twilight made it difficult to distinguish faces clearly, and he always
took the place of some boy who happened to be absent. A favourite game
of the boys, who were then returning from school, was called
shove-hat. In this game one boy tossed his hat on the ground and the
others shoved and kicked it about with their feet while its owner
sought to regain it. When it came the turn of the Long Wapper to throw
down his hat the first one to give it a kick broke his wooden shoe to
pieces and fractured his toes, for the hat proved to be a heavy iron
pot. Then the street echoed with a jeering "Ha, ha, ha!" but the
Wapper had disappeared.
Public-domain text, read in full here on John Shaqi.
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