“He walked across the room, already smiling as he thought of the
surprise in store for her. Still smiling he reached down into the
vacant space behind the books until he found the flask, then turned
and held it to the light....
“That was a year ago.
“The next day Craig went to Canada. He did not return until his wife
had sailed for Europe. She is still there, and Craig is--as you saw
him.”
Drysdale stopped.
“But what was the matter? What was wrong?” exclaimed young Gwillam.
“What--”
Drysdale interrupted him.
“You see,” he said, “when he looked at the flask that night, it had
once more been filled with a perfectly clear and transparent liquid.”
WHY THE EDITORS BUY
ADVENTURE
As _Adventure_ readers include the cultured and critical as well as
those of simple tastes, we seek the kind of workmanship that will
stand the difficult test of meeting the approval of both groups. But
in selecting our fiction it always seems to us that only that part of
the story is effective that reaches the reader’s mind and the highest
literary attainment is likely to go hand in hand with simplicity and
clearness.
We regard it as vitally important that the illusion should be kept
up. We want the reader to leave his own world and to live entirely
in the world of the story. For this reason we dislike too pronounced
mannerisms of style, too unusual names for characters, misstatements
in local color, improbability in plot details. We also wish that the
author would avoid the obtrusion of his own personality into the
story, too much surface cleverness, the specific call upon the reader
to philosophize (thus making him think, rather than keeping him in
the receptive mood), a too cynical or sophisticated attitude on the
author’s part. In general the two points--clearness and keeping the
illusion--are probably those which we emphasize most particularly. We
have in addition certain types of story that we try to avoid:--those
that involve international or political questions; we dislike stories
of opium smuggling; stories in which _all_ of the main characters are
“natives”; stories which feature intermarriage. Generally speaking, we
do not care much for a villain in the rôle of central character; nor
for much high society atmosphere; millionaire circles; prisons; slums;
lost wills; psychopathic cases; gangsters. Of course exceptions to all
of the above sometimes force themselves upon us by sheer merit.
We do not insist upon the accepted idea of the “happy ending” but we
prefer stories that uplift rather than depress. We consider only the
net effect of the story on the reader for the man or woman who is
reading a magazine, is doing so, primarily with the idea of enjoying or
relaxing, not to be made uncomfortable or unhappy. However, a story to
sell to _Adventure_ need not be artificially shaped. We are looking for
stories that will please our readers and the range of selection is wide
indeed.
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