The Traditional Games of England, Scotland, and Ireland (Vol 1 of 2): With Tunes, Singing-Rhymes and Methods of Playing etc.Gomme, Alice Bertha
History
The Traditional Games of England, Scotland, and Ireland (Vol 1 of 2): With Tunes, Singing-Rhymes and Methods of Playing etc.
Gomme, Alice Bertha
Folklore -- Great Britain; Games -- Great Britain
(_c_) The analysis of the game-rhymes is on pp. 342-45. It appears from
this analysis that the London version is alone in its faithful
reflection of an actual building episode. Three other versions introduce
the incident of watching by a man, and failing him, a dog or cock; while
five versions introduce a prisoner. This incident occurs the greatest
number of times. It is not surprising that the London version seems to
be the most akin to modern facts, being told so near the spot indicated
by the verses, and on this account it cannot be considered as the oldest
of the variants. There remain the other two groups. Both are
distinguished by the introduction of a human element, one as watchman,
the other as prisoner. The watchman incident approaches nearer to modern
facts; the prisoner incident remains unexplained by any appeal to modern
life, and it occurs more frequently than the others. In only one case,
the Shropshire, is the prisoner ransomed; in the others he is sent to
prison. Besides this main line of criticism brought out by the analysis
there is little to note. The Hurstmonceux version begins with taking
lambs over London Bridge, and the Shropshire version with the players
themselves going over; but these are doubtless foreign adjuncts, because
they do not properly prefix the main incident of the bridge being
broken. The Belfast version has a curious line, “Grant said the little
bee or dee,” which the Cork version renders, “Gran says the little D.”
To these there is now no meaning that can be traced, but they help to
prove that the rhyme originated from a state of things not understood by
modern players. In all the versions with the prisoner incident it comes
quite suddenly, without any previous indication, except in the Kent
version, which introduces the exclamation, “Here’s a prisoner I have
got!” As the analysis shows the prisoner incident to be a real and not
accidental part of the game, and the unmeaning expressions to indicate
an origin earlier than modern players can understand, we can turn to
other facts to see if the origin can be in any way traced.
ANALYSIS OF GAME-RHYMES.
Public-domain text, read in full here on John Shaqi.
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