The Traditional Games of England, Scotland, and Ireland (Vol 1 of 2): With Tunes, Singing-Rhymes and Methods of Playing etc.Gomme, Alice Bertha
History
The Traditional Games of England, Scotland, and Ireland (Vol 1 of 2): With Tunes, Singing-Rhymes and Methods of Playing etc.
Gomme, Alice Bertha
Folklore -- Great Britain; Games -- Great Britain
(_b_) This game is also given by Mr. Addy in his _Sheffield Glossary_,
and by Holland (_Cheshire Glossary_), Brogden (_Provincial Words,
Lincolnshire_), Lowsley (_Berkshire Glossary_), Nares’ _Glossary_, and
Baker’s _Northants Glossary_. Miss Courtenay gives “Scutter” and “Tic
Tac Mollard” as Cornish names for the game (_West Cornwall Glossary_).
See also Halliwell’s _Nursery Rhymes_, p. 139, and Strutt’s _Sports and
Pastimes_, p. 326.
Butler, in his _Hudibras_ (p. ii. canto iii. l. 302), makes it one of
the important qualifications of his conjurer to tell—
What figur’d slates are best to make
On wat’ry surface _duck_ or _drake_.
The following description of this sport is given by Minucius Felix, ed.
1712, p. 28, which evinces its high antiquity: “Pueros videmus certatim
gestientes, testarum in mare jaculationibus ludere. Is lusus est, testam
teretem, jactatione fluctuum lævigatam, legere de litore: eam testam
plano situ digitis comprehensam, inclinem ipsum atque humilem, quantum
potest, super undas irrorare: ut illud jaculum vel dorsum maris raderet,
vel enataret, dum leni impetu labitur; vel summis fluctibus tonsis
emicaret, emergeret, dum assiduo saltu sublevatur. Is se in pueris
victorem ferebat, cujus testa et procurreret longius, et frequentius
exsiliret.”
“From this pastime,” says Moor, “has probably arisen the application of
the term to a spendthrift—of whose approaching ruin we should thus
speak: ‘Ah, he’ave made fine ducks and drakes of a’s money, that a’
have.’”—_Suffolk Words._
Duckstone
A large stone called the Duckstone or Duck-table is placed on the
ground, generally with a wall for a background, but this is of little
consequence. Several boys take a stone each, and a place pretty near the
Duckstone is chosen for “home.” One of the boys puts his stone on the
Duckstone, and he is called the Tenter. He has to guard the home and
catch the other boys if he can. Each boy in turn throws his stone at the
stone on the Duck-table and immediately runs home. The Tenter tries to
catch him before he can touch the wall or post or whatever is chosen for
the home. If the Tenter can catch him he becomes Tenter, and puts his
stone on the Duckstone, and the original Tenter takes his turn in
throwing. One rule of the game is that the Tenter’s stone must always be
on the Duck-table when he is trying to catch a boy, so if it is knocked
off it must be replaced before he can try to catch the boy running
“home.” The chance of getting home is increased for the boy who knocks
it off.—North-West Lincolnshire (Rev. —— Roberts and Miss Peacock).
Public-domain text, read in full here on John Shaqi.
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