The Traditional Games of England, Scotland, and Ireland (Vol 2 of 2): With Tunes, Singing-Rhymes, and Methods of Playing etc.Gomme, Alice Bertha
General
The Traditional Games of England, Scotland, and Ireland (Vol 2 of 2): With Tunes, Singing-Rhymes, and Methods of Playing etc.
Gomme, Alice Bertha
Folklore -- Great Britain; Games -- Great Britain
Zimerie, twaerie, hickeri seeven,
Aucherie, daucherie, ten and eleven;
Twall ran musha dan
Tweedledum, twadledum, twenty-one. Time’s up!
Outs had all to appear by “Ready” when the chase began. Boundary limits
were fixed, beyond which outs could not run and ins could not stand,
within a fixed distance of the den. This den was a place marked by a
mark or rut in the ground, about four feet by six feet. The outs
endeavoured (particularly the one carrying the Gig) to get into the den
before any one could catch and “crown” him. The pursued, when caught,
was held by the pursuer, his cap taken off, and the palm of the hand was
placed on the crown of his head. As he did so the pursuer would say,
“Deliver up the Gig.” If he had it not, the pursuer went off after
another player. If he had the Gig, and succeeded in getting into the den
without being “crowned,” outs won the game; but if the Gig was caught
and “crowned,” ins won.
At Fraserburgh the players are divided equally. A spot is marked off,
called the Nestie. Any small object known to all is chosen as the Gig.
One half of the players receive the Gig and retire, so as not to be seen
distinctly by the other half that remains in and near the Nestie. The
Gig is concealed on the person of one of the players that retire. When
everything is ready those having the Gig move towards the Nestie, and
those in the Nestie come to meet them. The aim is to catch the player
who has the Gig before reaching the Nestie. If this is done the same
players again hide the Gig, but if the Gig is discovered, the players
discovering it now hide it.
At Old Aberdeen sides are chosen, then a small article (such as a knife)
is made the _gig_. Then one side, determined by a toss, goes out and
smuggles the gig and cries out, “Smuggle the gig.” Then the other side
rushes in and tries to catch the one that has the “gig.” If the one that
has the gig is free, the same side goes out again.—Rev. W. Gregor.
See “Gegg.”
Snail Creep
Public-domain text, read in full here on John Shaqi.
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