Watch Yourself Go ByField, Al. G. (Alfred Griffith)
General
Watch Yourself Go By
Field, Al. G. (Alfred Griffith)
Circus performers -- United States -- Biography; Field, Al. G. (Alfred Griffith), 1848-1921; Wit and humor
Alfred was entrusted with many roles not congenial to him; in those he
generally failed. In a society drama, appearing in evening dress, a
turn-down collar, a large red and white flowing tie, a huge minstrel
watch chain attached to his vest, he was reprimanded by Jane Coombs,
the star, in the presence of the company.
Another time he led a Roman mob costumed as a Quaker. John McCullough
laughed over this afterwards, but at the time, what he said cannot be
printed. When Joseph Jefferson appeared as Rip Van Winkle, in addition
to impersonating one of the villagers, Alfred was entrusted with the
task of securing children to take part in the play. The stage manager
advised the bashful children to make merry with Rip; that he was very
fond of children and would enjoy their familiarity. Whether it was the
shaggy beard or the assumed intoxication of Rip, a child refused to
clamber up on Rip's back. The stage was waiting; that the scene should
not be marred, seventeen year old Alfred attempted to perch himself on
Rip's back. It was not the Jefferson of later days but the Jefferson of
middle manhood. Alfred was dropped to the floor amid laughter that the
scene never evoked previously. Instead of the great actor being peeved,
he kindly inquired of Alfred if the fall had hurt him. As a matter of
fact Alfred purposely made the fall awkward.
Dick Cannon had a number of young friends--Billy Conard, Clarke Winnett,
Charley Smith, Billy Kane and Alfred. Dick had a large luxuriously
furnished room in the hotel. One evening each week he set apart to
entertain his young friends. To pass the time away Dick introduced a
game he had played a few times while tending lock at Rice's Landing. It
was a Greene County game, new to Fort Duquesne but universally popular
in Pittsburgh since. The game was known as "Draw Poker" in Greene
County.
After several lessons, in which Dick's courtesy and unusual interest in
his young friends was evidenced at the end of every deal, as Dick raked
in the pot with the air and manner of a learned professor of a college,
he explained to each player who had lost--and his lecture always
embraced the entire class, for when the pot justified it, they all
lost--just how they should have played their hand to win. "It's just as
important to learn how to lay 'em down as it is to play 'em up," was his
advice.
Alfred had failed, notwithstanding Dick's teachings, to learn even the
rudiments of the game, so he sought the dictionary. He had become
convinced that a person to be proficient should, as Dick advised in one
of his lectures, not only study the game but human nature as well.
Therefore, Alfred decided to start right. He found the word "draw"
signified "to drag, to entice, to delineate, to take out, to inhale, to
extend." The word "poker" signified any frightful object, a "spook."
[Illustration: The Old Greene County Game]
Public-domain text, read in full here on John Shaqi.
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