Wit and its relation to the unconsciousFreud, Sigmund
Science
Wit and its relation to the unconscious
Freud, Sigmund
Subconsciousness; Wit and humor -- Psychological aspects
That the discovery of the familiar—“recognition”—causes pleasure seems
to be universally admitted. Groos says:[46] “Recognition is everywhere
bound up with feelings of pleasure where it has not been made too
mechanical, (as perhaps in dressing...). Even the mere quality of
acquaintanceship is easily accompanied by that gentle delight which
Faust experiences when, after an uncanny experience, he steps into his
study.” If the act of recognition is so pleasureful, we may expect that
man merges into the habit of practicing this activity for its own sake,
that is, he experiments playfully with it. In fact, Aristotle recognized
in the joy of rediscovery the basis of artistic pleasure, and it cannot
be denied that this principle must not be overlooked even if it has not
such a far-reaching significance as Aristotle assumes.
Groos then discusses the games, whose character consists of heightening
the pleasure of rediscovery by putting hindrances in its path, or in
other words by raising a “psychic dam” which is removed by the act of
recognition. However, his attempted explanation leaves the assumption
that recognition as such is pleasurable, in that he attributes the
pleasure of recognition connected with these games to the pleasure in
power or to the surmounting of a difficulty. I consider this latter
factor as secondary, and I find no occasion for abandoning the simpler
explanation, that the recognition _per se_, i.e., through the
alleviation of the psychic expenditure, is pleasurable, and that the
games founded upon this pleasure make use of the damming-mechanism
merely in order to intensify their effect.
We know also that the source of pleasure in rhyme, alliteration,
refrain, and other forms of repetition of similar sounding words in
poetry, is due merely to the discovery of the familiar. A “sense of
power” plays no perceptible rôle in these techniques, which show so
marked an agreement with the “manifold application” in wit.
Considering the close connection between recognition and remembering,
the assumption is no longer daring that there exists also a pleasure in
remembering, i.e., that the act of remembering in itself is accompanied
by a feeling of pleasure of a similar origin. Groos seems to have no
objection to such an assumption, but he again deducts the pleasure of
remembering from the “sense of power” in which he seeks—as I believe
unjustly—the principal basis of pleasure in almost all games.
_The Factor of Actuality_
Public-domain text, read in full here on John Shaqi.
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