During the show-and-tell session of the Workshop on Electronic Texts, a
prototype view station will be demonstrated. In addition, a display of
original library books that have been digitized will be available for
review with associated printed copies for comparison. The fifteen-minute
overview of the project will include a slide presentation that
constitutes a "tour" of the preservation digitizing process.
The final network-connected version of the viewing station will provide
library users with another mechanism for accessing the digital library,
and will also provide the capability of viewing images directly. This
will not require special software, although a powerful computer with good
graphics will be needed.
The Joint Study in Digital Preservation has generated a great deal of
interest in the library community. Unfortunately, or perhaps
fortunately, this project serves to raise a vast number of other issues
surrounding the use of digital technology for the preservation and use of
deteriorating library materials, which subsequent projects will need to
examine. Much work remains.
SESSION III
Howard BESSER Networking Multimedia Databases
What do we have to consider in building and distributing databases of
visual materials in a multi-user environment? This presentation examines
a variety of concerns that need to be addressed before a multimedia
database can be set up in a networked environment.
In the past it has not been feasible to implement databases of visual
materials in shared-user environments because of technological barriers.
Each of the two basic models for multi-user multimedia databases has
posed its own problem. The analog multimedia storage model (represented
by Project Athena's parallel analog and digital networks) has required an
incredibly complex (and expensive) infrastructure. The economies of
scale that make multi-user setups cheaper per user served do not operate
in an environment that requires a computer workstation, videodisc player,
and two display devices for each user.
The digital multimedia storage model has required vast amounts of storage
space (as much as one gigabyte per thirty still images). In the past the
cost of such a large amount of storage space made this model a
prohibitive choice as well. But plunging storage costs are finally
making this second alternative viable.
If storage no longer poses such an impediment, what do we need to
consider in building digitally stored multi-user databases of visual
materials? This presentation will examine the networking and
telecommunication constraints that must be overcome before such databases
can become commonplace and useful to a large number of people.
Public-domain text, read in full here on John Shaqi.
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