A Fantasy of Far Japan; Or, Summer Dream DialoguesSuematsu, Kencho
Philosophy
A Fantasy of Far Japan; Or, Summer Dream Dialogues
Suematsu, Kencho
Japan -- Civilization
"go." At all events, there are more people who understand chess than
"go," because the latter is more difficult to learn. "Go" has also been
introduced to us from China in the earlier days of intercourse, more
than ten centuries ago, but no one knows the exact history of its
introduction. In Japan the game has undergone many changes. It is known
that the board used in China in ancient times contained a less number of
squares, but I am not sure if it had already the present number when
first introduced into Japan. It seems the present number of the squares
is most productive of all sorts of problems. In ancient times in China,
the black pieces were offered to the person who held a better social
position than the other, or to the stronger hand in case of a match
between those of equal position. This was so in the earlier stage of the
game in Japan, but later the white pieces came to be used uniformly by
the better player. The methods of starting, and the rules for equalising
the relative strength of the players at the beginning, and for counting,
have all undergone improvements. For three centuries there existed an
academy for "go," and also for "chess," under the superintendence of the
best players of the empire, who received certain annuities and personal
distinction from the central government in order to maintain the
interest in the games. Indeed, diplomas of different degrees were given
to champions, according to their deserts. The ceremony of the
competition by the best players was annually performed in the castle of
the Shogun. From this you can well imagine that we have had better
players in those games than in the country whence they were originally
derived. Great geniuses were occasionally produced. Since the
inauguration of the present Government, these institutions have
disappeared (though they still exist as private institutions), and the
positions of the best players, whatever their genius, are no longer
lucrative nor distinguished. I am not, therefore, sure if we can keep up
our former standard of skill. In all the games I have seen and heard of,
there is none which has so many degrees of skill as the game of "go."'
--'Are there no more games of a similar nature?'
--'There are several more, but mostly childish, and played by young
girls or children at certain seasons of the year, such as "poem cards."'
--'What is that?'
Public-domain text, read in full here on John Shaqi.
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