Costume -- Great Britain -- History; Great Britain -- History; Great Britain -- History -- Pictorial works
Sometimes this was played with weapons of lath, the players being
arrayed in gorgeous costumes. Sometimes the tournament was a mimic
battle, and was then usually fought between hostile factions. In a
contemporary MS. in the British Museum we have a detailed account of
all the preparations for a contest of arms.
The heralds of the King, noble, or lady who designed to give a joust
travelled to towns, castles, and sometimes from court to court of
foreign countries, clothed in the insignia of their office, and made
public announcements of the event in each place, inviting knights to
come and try their skill against the home champions.
In the MS. there is an account of all the equipment that is required
by a knight for such an occasion: a suit of armour and horse with
trappings, an armourer, with hammer and pincers to fasten the armour,
two servants on horseback in suitable costume, who are his squires, and
six servants on foot, dressed alike.
As the fixed day approaches, the visitors flock from all parts, and
find lodgings in the castle or in the town, or else pitch their tents
in a meadow near the Castle. A suitable piece of ground is selected,
barriers are put around it, and “grand stands” are erected for the
ladies and gentry. On the day, the knights rise up at sunrise and
bathe, and then are carefully armed, by their squires and armourers.
Then they come into the field, with their helms borne before them,
and with servants (squires) carrying their lances. They are announced
by the heralds to the assembled company of “ladyes and gentilwomen.”
Each of the strangers who comes to the field has to satisfy the
officer-at-arms that he is a “gentilman of names and armes,” and to
take oath that he has no secret weapons or unfair advantage.
When this is satisfactorily completed, they put on their helms, and
each of the home champions in turn runs two or more courses with a
stranger knight. A course is successfully run if each breaks his lance
full on the breastplate or helmet of his adversary, but neither is
unhorsed; and they retire amidst the plaudits of the spectators.
If a knight is unhorsed, or lose his stirrup, he is vanquished, and
retires from the game. Following that, there is probably a miniature
tournament between the home champions and the strangers.
At length, when all have run their courses, the knights remove their
helmets before the ladies, make their obeisance, and retire to their
lodgings to change. Then they return, and a lady presents a prize to
the one who is considered the best “juster,” and prizes of less value
to those who have taken the second and third places in the contest,
making a little speech suitable to the occasion. The herald comes
forward and announces: “John hath justed well, Richard hath justed
better, and Thomas hath justed best of all.” A dance completes the
function, in which the champion knight leads off with the lady of the
tournament.
Public-domain text, read in full here on John Shaqi.
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