An Old English Home and Its DependenciesBaring-Gould, S. (Sabine)
History
An Old English Home and Its Dependencies
Baring-Gould, S. (Sabine)
England -- Social life and customs
Then, in graceless days, came the graceless fool who undid the work of
twenty generations in one night. The manor of Kennerleigh belonged and
had belonged to the Dowrishes for centuries.
[Illustration: WONSON MANOR]
One night the then squire and Sir Arthur Northcote were playing piquet.
Mr. Dowrish, being eldest hand, held the four aces, four kings, and
four queens, and promptly offered to bet his manor of Kennerleigh
against £500, by no means its value even in those days, that he won the
game. Sir Arthur took the bet, having a claim of _carte blanche_ on
his undiscarded hand. After Sir Arthur had discarded, he took up two
knaves, and held two points of five each, each headed by the knave. Mr.
Dowrish being about to declare, was stopped by Sir Arthur's claim for
ten for _carte blanche_, which ruined his chances. The point fell to
Sir Arthur, and two quints, who scored thus:
Carte blanche 10
Point 5
Two quints at 15 each 30
Repique 60
--
105 and game.
At the present day there would be holes to pick in this method of
counting, as Mr. Dowrish on his side could have claimed his "fourteens"
for aces, kings, and queens before allowing the sequences to count,
but not so formerly, when the rule was absolute as to the order of
counting, point, sequence, threes or fours of suits. So the manor was
lost, and Kennerleigh belongs to Lord Iddesleigh at the present day.
In commemoration of the game, the table at which it was played was
inlaid with representations of the two hands, and is now in Dowrish
House, a mansion that has lost all its interest, having been remodelled
in suburban villa style, but nobly situated and commanding a glorious
view.
Gambling thus recklessly is an illustration of reversion to one of the
strongest passions that actuates man in his lowest savage state. So
the Alaskan natives. "They often pass whole days and nights absorbed
in the occupation. Their principal game is played with a handful of
small sticks of different colours, which are called by various names,
such as the crab, the whale, the duck, and so on. The player shuffles
all the sticks together, then, counting out a certain number, he
places them under cover of bunches of moss. The object seems to be
to guess in which pile is the whale, and in which the crab, or the
duck. Individuals often lose at this trifling game all their worldly
possessions. We are told of instances where, spurred on by excitement,
a native risks his wife and children, and if he loses, they become
the recognized property of the winner, nor would anyone think of
interfering with such a settlement."[7]
Public-domain text, read in full here on John Shaqi.
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