Catlin's historic origin of the playing cards : $b Their original design and subsequent useCatlin, H. D. (Homer D.)
History
Catlin's historic origin of the playing cards : $b Their original design and subsequent use
Catlin, H. D. (Homer D.)
Guest (Game); Playing cards -- History
It was in an early part of the twelfth century when mongrel Egyptians
were first attracted by the same "four numbers," and with their native
love for games, sports and amusements, sought to gratify their eager
desires and bring them into use as the origin of future pastime
recreations and social enjoyment. The ambition to gratify their desire
continued and repeated itself through ten succeeding generations without
success, as they were wholly unable to cope with so great an
undertaking, by reason of their native ignorance, and thus did fail to
introduce and apply the science required. A like ambitious desire was
subsequently manifested by the more advanced, better learned and more
intelligent Egyptians, who struggled with the same four numbers, and for
the same gratification of their native love for sports and amusements as
a pastime enjoyment. They labored long and perseveringly, beginning with
the number 52 as of first importance. They were not long in recognizing
a like importance of the number 13 in sequence order. After giving due
and proper place to the number 4 in recognition of the four suits
required, and by applying the two red suits in recognition of spring and
summer and the two black suits in recognition of autumn and winter, they
could thus represent, in due and proper contrast, the four seasons of
the year. They could now have formulated and played their game in
sequence order, by leaving out of use the number 12, and thus to break
the complete chain of numbers required to make perfect their "annual
calendar of time," in recognition of its divine origin, knowing full
well that such omission could never be accepted as a popular and
ingenious human device, consistent with the original undertaking of
their boasted enterprise. This embarrassment continued long, fatiguing
and discouraging to their ambitious enterprise, which, in the past, has
ever been the experience of man in many of the progressive enterprises
of human genius which now contribute so largely to the growth of greater
facilities for a larger volume and better economy in many of the
departments of business. Their new and original game could not be made
durable and popular without the favorable recognition, sanction and
acceptance of their honored "king and queen."
With this important end in view they counseled together, long and
patient, without success, until one of their number broke the spell. "I
have it." And when explained, they mutually decided to add to each of
the four suits the figure-heads of the "King and Queen," and the king's
"page" in armor, with helmet, shield and spear, later known to euchre as
the "Knave" and now as the "Jack," thus bringing into use the much
needed number 12, required to complete and make perfect their game, by
making the four "Aces," alike in each of the four suits, the highest
commanding card. With this completion, thus perfected, the players
practiced long, making perfect their skill in the art and scientific use
of their game.
Public-domain text, read in full here on John Shaqi.
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