Concordance: A Terran Empire concordanceWilson, Ann
Science
Concordance: A Terran Empire concordance
Wilson, Ann
Science fiction
There are three forms of need: cyclical, induced, and battleprep.
Cyclical is involuntary, caused by the normal buildup of egerin, since
that hormone cannot be metabolized alone. A warrior's cycle length is
individual, and can vary from five to eight days. If the egerin
buildup is not interrupted by combat or sex (both of which stimulate
adrenalin production to levels that allow interaction with egerin and
permit it to be metabolized), about two-thirds of the way through a
warrior's cycle he begins to experience heightened sensitivity, both
physical and mental. This is the pre-need stage. Need itself begins
as further-increased sensitivity that could be described as
irritability, at which point patience and self-control are not among
the warrior's strong points. This stage, as a rule, lasts for about a
day; it is not dependent on the cycle length, and is what is called
active need. If it is not satisfied, the warrior starts going into
overload; all body systems become hyperactive, and the effect is one of
multiple stress diseases. Untreated overload lasts about two days.
The other two forms can be undertaken voluntarily at any stage short of
overload. Induced need is the sexual form, stimulated by arousal and
manipulation of the need gland. It results in heightened sexual
ability and greatly increased fertility; if the warrior's partner is in
her fertile period; conception is almost a certainty. If induced need
is not resolved, it will abate on its own since it involves only the
reproductive organs, speeding the warrior's cycle slightly--though the
egerin fluctuations are quite uncomfortable to the warrior. Its
resolution results in aftersleep, a near-comatose state that lasts for
several hours.
Battleprep is the combat-oriented form of need, induced by mental and
physical concentration. Unlike induced need, battle-prep involves the
entire body; unless the warrior goes into demanding combat within an
hour or two, he will go into overload and die. As this is well known,
a warrior will prep only when combat is imminent.
Battleprep is often referred to as a berserker state, but that is only
partially correct. The prepped warrior is only marginally, if at all,
aware of pain and wounds; blood clots quickly to minimize loss; speed
and strength are heightened on the same order as that of someone of
average strength who can suddenly lift a car to save an infant. Beyond
this, however, the berserker analogy breaks down, because the warrior
retains his full intelligence and judgement. This combination makes a
battleprepped warrior one of the most dangerous beings in the known
universe.
Public-domain text, read in full here on John Shaqi.
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