Hackers, Heroes of the Computer Revolution. Chapters 1 and 2 — John Shaqi
Hackers, Heroes of the Computer Revolution. Chapters 1 and 2Levy, Steven
History
Hackers, Heroes of the Computer Revolution. Chapters 1 and 2
Levy, Steven
Computer hackers; Computer programming
Saunders, being an upperclassman, had come to the TX-0 later in
his college career than Kotok and Samson: he had used the
breathing space to actually lay the foundation for a social life,
which included courtship of and eventual marriage to Marge
French, who had done some non-hacking computer work for a
research project. Still, the TX-0 was the center of his college
career, and he shared the common hacker experience of seeing his
grades suffer from missed classes. It didn't bother him much,
because he knew that his real education was occurring in Room 240
of Building 26, behind the Tixo console. Years later he would
describe himself and the others as "an elite group. Other people
were off studying, spending their days up on four-floor buildings
making obnoxious vapors or off in the physics lab throwing
particles at things or whatever it is they do. And we were
simply not paying attention to what other folks were doing
because we had no interest in it. They were studying what they
were studying and we were studying what we were studying. And
the fact that much of it was not on the officially approved
curriculum was by and large immaterial."
The hackers came out at night. It was the only way to take full
advantage of the crucial "off-hours" of the TX-0. During the
day, Saunders would usually manage to make an appearance in a
class or two. Then some time spent performing "basic
maintenance"--things like eating and going to the bathroom. He
might see Marge for a while. But eventually he would filter over
to Building 26. He would go over some of the programs of the
night before, printed on the nine-and-a-half-inch-wide paper that
the Flexowriter used. He would annotate and modify the listing
to update the code to whatever he considered the next stage of
operation. Maybe then he would move over to the Model Railroad
Club, and he'd swap his program with someone, checking
simultaneously for good ideas and potential bugs. Then back to
Building 26, to the Kluge Room next to the TX-0, to find an
off-line Flexowriter on which to update his code. All the while
he'd be checking to see if someone had canceled a one-hour
session on the machine; his own session was scheduled at
something like two or three in the morning. He'd wait in the
Kluge Room, or play some bridge back at the Railroad Club, until
the time came.
Public-domain text, read in full here on John Shaqi.
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