If you are born in this remarkable country and destined for a hero,
the chances are that by the time you are seven years old your father
will have gone off to fight the infidels, and a neighboring earl will
have taken possession of his estates and his too-hastily-supposed
widow. You resent this in various ways, especially by calling your
step-father all the proper names you can think of that are improper.
He, for some unexplained reason, is unable to get rid of you, though
he tries a variety of plots level with the meanest capacity. You,
being of uncommon sagacity, are saved by the aid of three or four
superfluous miracles. Meanwhile you contrive to pick up a good knightly
education, and by the time you are seventeen are bigger and stronger
and handsomer than anybody else, except, of course, the giants. So, one
day you buckle on your armor, mount your horse, who is as remarkable
in his way as yourself, and go adventuring. Presently you come to a
castle where you are most courteously received. Maidens as white as
whale’s bone and fair as flowers (they are all so in Romance-land) help
you off with your armor, and dress you in richest silks. You then go
to dine with the Lord of the Castle, who is a knight of very affable
manners and agreeable conversation, but with an aversion to religious
topics. His daughter, the fairest lady on the ground, assists at the
meal. You are conducted to your chamber, and after a refreshing sleep
meet your host and hostess at breakfast. At a suitable time you return
thanks for your kind treatment and ask for your horse. The knight,
however, in the blandest manner tells you that a little custom of his
will interfere with your departure. He is in the habit of fighting with
all his guests, and has hitherto been successful in killing them all
to the number of several hundred. This is precisely the account which
you are fond of settling, and after a few allusions to Mahomed and
Termagant and Alcoban, you accept the challenge and, of course, come
off victor. This seems to settle the matter for the young lady whom
your lance has just promoted to her inheritance, and she immediately
offers herself and her estates to you, telling you, at the same time,
that she had long been secretly a Christian. Though madly in love with
her, and interested in her religious views, which she details to you
at some length, you mount your steed and ride away, but without being
expected to give any reasons. You have a particular mission nowhere,
and on your way to that interesting country you kill a _megalosaurus_
(for whose skeleton Professor Owen would have given his ears), and
two or three incidental giants. Riding on, you come to a Paynim-land,
ruled over by a liberally-minded Soldan, who receives you into favor
after you have slain some thousands of his subjects to get an appetite
for dinner. The Soldan, of course, has a daughter, who is converted by
you, and, of course, offers you her hand. This makes you think of the
Public-domain text, read in full here on John Shaqi.
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