Life on a Mediaeval Barony: A Picture of a Typical Feudal Community in the Thirteenth Century — John Shaqi
Life on a Mediaeval Barony: A Picture of a Typical Feudal Community in the Thirteenth CenturyDavis, William Stearns
History
Life on a Mediaeval Barony: A Picture of a Typical Feudal Community in the Thirteenth Century
Davis, William Stearns
Chivalry; Civilization, Medieval; Feudalism
What men like Conon really enjoy, however, are games of dice.
Nevertheless, since the Church has often censured these cubes of ivory,
he and his baroness do not dare to use them too often; besides, they
realize the havoc often wrought among the young by dice throwing,
and wish to keep their own sons from temptation. In parts of France
there are laws reading: "Dice shall not be made in this dominion, and
those using them shall be looked upon as suspicious characters."[14]
All such enactments are usually dead letters, and a high justiciar
can ordinarily punish merely the manufacture and use of loaded dice.
Although church prelates rail vigorously, their complaints are not
merely that games of chance are, _ipso facto_, sinful, but that the
blasphemies constantly uttered by losing dice players form a means of
populating hell.
Dice playing assuredly is extremely common. It is even impiously
called "the game of God," because the regulation of chance belongs
to Providence. Did not the Holy Apostles cast lots between Justus
and Matthias to select a successor to the wicked Judas; and can good
Christians question means acceptable to St. John and St. Peter? So
gamesters will quiet their consciences. Vainly does King Philip
Augustus command that any person swearing over dice in his royal
presence, no matter how high his rank, shall be cast into the river.
Dice are everywhere--in the travelers' and pilgrims' wallets and in
almost every castle, hut, or town dwelling. Let any three or four men
come together for an idle hour and fortunate it is if a set of dice
does not appear to while away the time. The thirteenth century is
innocent of cards; dice form the substitute.
The swearing is evil, but the gambling is worse. There are at least
ten gambling games, some with three dice, some needing six. Adela has
been warning François, her eldest son, concerning a recent instance of
reckless playing. A young squire, whose father held lands of Conon,
set forth to seek his fortune at the king's court. He halted at
Pontdebois, where he met an older soldier of fortune at the tavern. The
poor young man was induced "to try a few casts." Soon he had lost his
travel money; next his horse; next his armor. In desperation he began
pledging his ordinary vesture to the tavern keeper (who acted as a kind
of pawnbroker). Ill luck still pursued, and he was reduced to his bare
shirt[15] before a friend of his father's, chancing about the inn,
recovered his necessary clothes between them and sent him home, utterly
humiliated. Such calamities are constant. Dice are daily the ruin of
countless nobles and villeins--but the accursed gaming continues. It is
even rumored that in certain disorderly monasteries these tools of the
devil often intrude further to demoralize the brethren.
[Illustration: THE GAME OF CHESS
An ivory plaque of the fourteenth century (Musée du Louvre).]
[Sidenote: Chess in Great Esteem]
Public-domain text, read in full here on John Shaqi.
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