Miller's Mind training for children Book 1 (of 3): A practical training for successful living; Educational games that train the senses — John Shaqi
Miller's Mind training for children Book 1 (of 3): A practical training for successful living; Educational games that train the sensesMiller, William Emer
Philosophy
Miller's Mind training for children Book 1 (of 3): A practical training for successful living; Educational games that train the senses
Miller, William Emer
Mnemonics; Senses and sensation
Older girls should be taught to observe so as to be able to describe
accurately, and to draw in detail, suits and dresses; draperies and
furnishings. This is also an excellent opportunity for color study.
Boys can observe, describe and draw the outlines of boats, automobiles,
and furniture, and anything that interests them. An excellent book to
help the child in learning to draw is one entitled, "When Mother Lets
Us Draw," by E. R. Lee Thayer.
The Game of Color Cards
To develop Observation and Memory of location, and relation of objects,
get eight cards of any size, from one to three inches square, each of a
different color. Colors of decided contrast are best. Number the cards
on the back from one to eight. While the child is not looking arrange
the cards in a double row, writing the number of each card on a slip
of paper. The numbers should be in two rows and in the exact order in
which the color cards are to be arranged. Call the child and let him
look twenty seconds at these cards. The time can be shortened as the
ability develops. Now mix the cards and let him try to arrange them as
they were.
The one taking the test should do this by making a picture of the
colors as they appear, holding them in mind as he arranges the cards.
This is excellent practice for persons of all ages. Some can do it
accurately at the first trial, others will have a poor record at the
beginning, but as usual _persistence_ will win and the ability will
grow rapidly.
The Score.--The numbers, as you have previously written them on the
slip, will give the original order. After they have been arranged by
the one taking the test, turn the cards and check by the numbers. Each
card in its correct place entitles him to one point. Any number can be
decided upon as a game. The first one reaching that number of points by
correct arrangement wins.
If colored cardboard is not handy the cards can easily be made by
painting one side with a child's water color paints or by using
crayolas.
The Game of Picture Cards
This game will develop observation and location. Make a series of
eight, ten, or twelve cards about 2x3 inches in size, on one side
number them as in the color game, and on the other side draw the
outlines of simple objects, as a hat, tea kettle, shears, box, fan,
book, owl, hen, dog, etc. These pictures can be cut from a paper and
pasted on the cards; small picture cards, or picture postals may be
used.
Arrange the cards in two rows. You can begin with four or six cards
and later, after these have been used with comparative accuracy, add
more. Keep a record of the arrangement by the numbers on the back of
the cards as in the Color Game. Allow about twenty seconds for the
observation of the cards and their positions, then shuffle them and
arrange them in the original position if possible. Score the same as in
the Color Game.
The Seeing Game
Public-domain text, read in full here on John Shaqi.
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