Miller's Mind training for children Book 3 (of 3): A practical training for successful living; Educational games that train the senses — John Shaqi
Miller's Mind training for children Book 3 (of 3): A practical training for successful living; Educational games that train the sensesMiller, William Emer
Philosophy
Miller's Mind training for children Book 3 (of 3): A practical training for successful living; Educational games that train the senses
Miller, William Emer
Mnemonics; Senses and sensation
Another helpful method is to draw an outline map of the United States
on blank paper, drawing in each state. This can best be done by using
impression paper. Now have the child take the map with the outlines of
the states and write in the name of each.
The Geography Game
Have cards cut on the lines of the different states of the United
States. You can use the ones made for the puzzle map above. On each
state card place three spots in the location of the capital and two
principal cities. Prepare a series of three cards about 2×3 inches for
each of the states, and on each print the name of one of the three
cities mentioned so that for each state there is a book of four cards,
the plain outline card of the state, a card bearing the name of the
capital, and a card for each of the two principal cities. Below the
name of the city can be drawn an object, or a word which will indicate
the approximate population of the city, by the Number Code. Make a
similar set of four cards for each state, the state cards to be cut on
the map outline, but not to have the name of the state on them; nothing
but three spots in the location of the cities mentioned.
Some states can best be made in a group because of their comparative
size. Vermont and New Hampshire can be on one card; Massachusetts,
Connecticut and Rhode Island on another, and Maryland and Delaware
another. Only three cities should be marked on the cards of these
groups, always using the capitals of the states.
The state cards and the city cards should be shuffled separately, the
state cards laid to one side as a draw pile, and the city cards divided
among the players. The first player draws a state card and lays it on
the table and has the first opportunity to play with it any city card
he holds. The player to the left has the next turn, and so on, until
someone has laid down the last of the three city cards belonging to
this state card and takes the book. The one playing the last city card
is entitled to the book and has the privilege of drawing the next state
card. The one securing the largest number of books wins.
Any player playing a wrong city card on a state card must forfeit the
card to the one who started with the state card.
This game requires that the players recognize the state by its outline
and know the name of the capital and the two principal cities of the
state, and of course, in which state each city card belongs.
The same game can be arranged for the countries of Europe, South
America or any other continent. The card can bear the names of the
capital, the principal river and mountain range, or the capital and two
principal cities.
Following the Travelers
Public-domain text, read in full here on John Shaqi.
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