Prophetical, Educational and Playing CardsVan Rensselaer, John King, Mrs.
Religion
Prophetical, Educational and Playing Cards
Van Rensselaer, John King, Mrs.
Fortune-telling by cards -- History; Playing cards -- History
The twenty-second Atout has no number upon it, and is called Le Fou, Il
Matto, or the Joker. It is the presiding deity himself, Thoth, Nebo, or
Mercury, in all his various moods, with all his many qualifications. These
are denoted by the cards that fall near him, when being dealt, that are
controlled or influenced by his overwhelming personality and
qualifications. He generally brings news and good luck. Count Parravicino
declares: "the Italian name is derived from an Egyptian one, Mat, which
signifies beginnings or perfection." The card represents everything that
is typical of Mercury, such as irresponsibility, with all its
consequences. The figure of Il Matto carries the attributes of Mercury:
the staff he holds in his hand, while a purse dangles from his side. He is
travelling or walking, as if carrying news, or a message, and also
suggests a wanderer, a pedler, or a merchant. Motion, energy, and luck are
expressed, as well as fickleness, inconstancy, and unconventionality that
may amount to insanity. The letter is Shin, and expresses cyclic movement.
In some of the old Italian Tarots, Il Matto is represented as being naked,
or else in tattered garments, like a beggar, when he symbolises folly,
frivolity, or chance. In the Austrian Tarots he is dressed like a
harlequin, or else simply with cap and bells. He is the gypsy wanderer, as
we know him, believed by some persons to be the descendant of the Egyptian
priests of the temple of Serapeon, at Pozzuoli, who were forced to wander
by the destruction of this temple.
It must be remembered that no Tarots have been discovered that are over
five hundred years old, and that a great gap exists between these and the
mysteries of the temple of Thoth; therefore, some of the emblems or
symbols that we know may not resemble those of the originals. We must
also recall that there is more than one cult represented among the Atouts;
therefore, many of the attributes of different deities are mingled
confusingly, perhaps, on one and the same card. The student is necessarily
limited by conditions, for many of the virtues accredited to the
emblematic figures have been received traditionally, or have been
discovered by intuition, and are attributed first to one god, and then to
another, as the study of ancient myths or cults reveals a hitherto
unexpected connection.
The intention of the Atouts, as a whole, is the representation of a youth
and his parents or governors and sponsors. These are followed by
everything that can express human life, such as ambition, love, marriage,
temptation, friendship, luck, trials, illness, hatred, jealousy, despair,
hope, enemies, success, and death. When combined with the pip cards, the
whole makes an interesting game of life, presided over by the versatile
god, Mercury, "the writer on the tablets of Fate."
Public-domain text, read in full here on John Shaqi.
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