Shock and Awe — Achieving Rapid DominanceUllman, Harlan
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Shock and Awe — Achieving Rapid Dominance
Ullman, Harlan
Rapid dominance (Military science)
- Network data engines
- Object-oriented architectures
- Advanced modeling and simulation
- Machine intelligence
- Automatic target recognition
- Computer-aided software engineering (CASE) tools
Network technologies are just now emerging but are being driven at a
frenzied pace in the commercial marketplace. A variety of advanced
tools beyond "hot link" browsing are being introduced daily. Data
browsers, brokers, gatherers, and network repositories are being
released, as demonstrated by products like _Harvester_ and _Netscape's
Catalog Server_. Platform independent languages such as JAVA and their
associated virtual computational engines promise the same network
flexibility for programs that is now enjoyed by data.
Perhaps the most important area of technology development for Rapid
Dominance is the development of practical object-oriented
architectures and protocols. Protocols such as CORBA, OLE, ALSP, HLA
and DIS[1] are changing the face of computing, making it much easier
to link programs and databases, and access and correlate information
that was previously "entombed" within its legacy application.
[Footnote 1: CORBA (common object request broker architecture), OLE
(object linking and embedding), ALSP (aggregate level simulation
protocol), HLA (high-level architecture), DIS (Distributed Interactive
Simulation). These are all protocols or the architectures defining
protocols that, in part, enable disparate software and/or hardware
components to be linked or otherwise share information and logical
elements.]
One interesting application area migrating toward an object-oriented
approach is geospatial databases. In the past, geospatial data were
stored as either raster-based or vector information, and significant
processing was required for users to make queries regarding roads,
areas, or objects such as building sites. A new approach, called a
spatial database engine, creates intuitive objects from standard
geospatial databases and uses commercial databases to add attributes
to the objects. This is a very powerful technique that allows
geospatial data, a key element of warfighting, to be managed quickly
and efficiently using commercial-off-the-shelf (COTS) software. It is
particularly useful for distributed databases such as one would find
on a network.
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