THE 64-SQUARE MADHOUSE
by FRITZ LEIBER
The machine was not perfect. It
could be tricked. It could make
mistakes. And--it could learn!
[Transcriber's Note: This etext was produced from
Worlds of If Science Fiction, May 1962.
Extensive research did not uncover any evidence that
the U.S. copyright on this publication was renewed.]
Silently, so as not to shock anyone with illusions about well dressed
young women, Sandra Lea Grayling cursed the day she had persuaded the
_Chicago Space Mirror_ that there would be all sorts of human interest
stories to be picked up at the first international grandmaster chess
tournament in which an electronic computing machine was entered.
Not that there weren't enough humans around, it was the interest that
was in doubt. The large hall was crammed with energetic dark-suited
men of whom a disproportionately large number were bald, wore glasses,
were faintly untidy and indefinably shabby, had Slavic or Scandinavian
features, and talked foreign languages.
They yakked interminably. The only ones who didn't were scurrying
individuals with the eager-zombie look of officials.
Chess sets were everywhere--big ones on tables, still bigger
diagram-type electric ones on walls, small peg-in sets dragged from
side pockets and manipulated rapidly as part of the conversational
ritual and still smaller folding sets in which the pieces were the tiny
magnetized disks used for playing in free-fall.
There were signs featuring largely mysterious combinations of letters:
FIDE, WBM, USCF, USSF, USSR and UNESCO. Sandra felt fairly sure about
the last three.
The many clocks, bedside table size, would have struck a familiar
note except that they had little red flags and wheels sprinkled over
their faces and they were all in pairs, two clocks to a case. That
Siamese-twin clocks should be essential to a chess tournament struck
Sandra as a particularly maddening circumstance.
* * * * *
Her last assignment had been to interview the pilot pair riding the
first American manned circum-lunar satellite--and the five alternate
pairs who hadn't made the flight. This tournament hall seemed to Sandra
much further out of the world.
Overheard scraps of conversation in reasonably intelligible English
were not particularly helpful. Samples:
"They say the Machine has been programmed to play nothing but pure
Barcza System and Indian Defenses--and the Dragon Formation if anyone
pushes the King Pawn."
"Hah! In that case...."
"The Russians have come with ten trunkfuls of prepared variations and
they'll gang up on the Machine at adjournments. What can one New Jersey
computer do against four Russian grandmasters?"
"I heard the Russians have been programmed--with hypnotic cramming and
somno-briefing. Votbinnik had a nervous breakdown."
Public-domain text, read in full here on John Shaqi.
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