"Shut up! They really will throw us out," Dave warned her and then
explained in whispers to Sandra that Vanderhoef and his assistants had
the nervous-making job of feeding into the Machine the moves made by
its opponent, "so everyone will know it's on the level, I guess." He
added, "It means the Machine loses a few seconds every move, between
the time Grabo punches the clock and the time Vanderhoef gets the move
fed into the Machine."
Sandra nodded. The players were making it as hard on the Machine as
possible, she decided with a small rush of sympathy.
* * * * *
Suddenly there was a tiny movement of the gadget attached from the
Machine to the clocks on Grabo's table and a faint _click_. But Grabo
almost leapt out of his skin.
Simultaneously a red castle-topped piece (one of the Machine's rooks,
Sandra was informed) moved four squares sideways on the big electric
board above the Machine. An official beside Dr. Vanderhoef went over to
Grabo's board and carefully moved the corresponding piece. Grabo seemed
about to make some complaint, then apparently thought better of it and
plunged into brooding cogitation over the board, elbows on the table,
both hands holding his head and fiercely massaging his scalp.
The Machine let loose with an unusually rapid flurry of blinking. Grabo
straightened up, seemed again about to make a complaint, then once
more to repress the impulse. Finally he moved a piece and punched his
clock. Dr. Vanderhoef immediately flipped four levers on the Machine's
console and Grabo's move appeared on the electric board.
Grabo sprang up, went over to the red velvet cord and motioned
agitatedly to Vanderhoef.
There was a short conference, inaudible at the distance, during which
Grabo waved his arms and Vanderhoef grew more flushed. Finally the
latter went over to Simon Great and said something, apparently with
some hesitancy. But Great smiled obligingly, sprang to his feet, and
in turn spoke to his technicians, who immediately fetched and unfolded
several large screens and set them in front of the Machine, masking the
blinking lights. _Blindfolding it_, Sandra found herself thinking.
Dave chuckled. "That's already happened once while you were out," he
told Sandra. "I guess seeing the lights blinking makes Grabo nervous.
But then _not_ seeing them makes him nervous. Just watch."
"The Machine has its own mysterious pow-wow-wers," Judy chanted.
"That's what you think," Bill told her. "Did you know that Willie
Angler has hired Evil Eye Bixel out of Brooklyn to put the whammy on
the Machine? S'fact."
"... pow-wow-wers unknown to mere mortals of flesh and blood--"
"Shut up!" Dave hissed. "Now you've done it. Here comes old Eagle Eye.
Look, I don't know you two. I'm with this lady here."
* * * * *
Public-domain text, read in full here on John Shaqi.
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