The Bible object book : $b A book of object lessons which are different, written in plain English and in common wordsWoolston, C. H. (Clarence Herbert)
Religion
The Bible object book : $b A book of object lessons which are different, written in plain English and in common words
Woolston, C. H. (Clarence Herbert)
Children's sermons
Place three candies on the table about ten inches apart, and cover
each with a hat. Announce that you will now place these three candies
under one hat without touching but one hat. Look wise and approach
the hats with a thoughtful and solemn face, waving your hand over
them and muttering some incoherent words like "Hocus-pocus," and then
call upon three boys to lift the hats to see if the sweets are yet
there; after they have lifted the hats, quietly pick up the three
candies, place them in your mouth, and put a hat on your head, and
say, "The three candies are now all under one hat, and I touched only
one of the three hats." You can add a little variation to this game
if you so desire by saying after you have placed the candies under
the three hats, "On second thought I will turn my back, and when I do
so, I would like some one to rearrange the candies under the hats."
You have previously arranged with one of the boys to do this service.
He appears to be playing the joke on you by eating the candies
himself. When you look under the hats you will find nothing there,
but when you turn around, you quietly put one of the hats on his head
so the candies are now all under one hat.
=7. Will Tell the Date=
Ask some one in the room to select a penny and note its date. You
will now say, "I am under the charm of King Copero, and I will try to
tell you the date. Don't let me see the coin at close range, because
I want to tell the date without seeing the coin and cause you to
witness King Copero's mystic power. I will now ask you to place it
under the corner of the rug, and then stand on it, and King Copero
will tell me the date." You now close your eyes and exclaim, "Copero
the mystic, come to my thoughts and tell me the date!" Open your
eyes, and look around the room for the King, and then place your hand
back of your ear and exclaim, "Speak, Copero, tell me the date." You
now exclaim, "I hear you, King. You have spoken indeed." Then with
great dignity say, "The date is 1925. I did not say I would give you
the date on the coin, but would give you 'the date,' and the present
date is 1925 or the year in which you play the game." This will
produce a smile and provoke genuine jollity.
=8. Making a Strong Man Sweat=
Here is the way to make a strong person sweat and become tired by
carrying a small stick out of the room. This seems impossible, and it
causes you to smile as you think it over.
This is the way to do it. Select the strongest and tallest boy or man
present, and say that you have a task for him to perform. Place in
his hands a thin stick not much thicker than a pipe-stem and about
six inches long. Tell him he is to carry it out of the room and lay
it down one foot from the other side of the door without sweating or
becoming tired. Of course, he not knowing your intention will laugh
at this proposition.
Public-domain text, read in full here on John Shaqi.
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