Science fiction; Time travel -- Fiction; War stories
After we'd finished everything else, Mark had insisted on tackling the
floor. Beau and Sid both tried to explain to him how this is a one-sided
Place, that there is nothing, but nothing, under the floor; it just gets
a lot harder than the diamonds crusting it as soon as you get a quarter
inch down--that being the solid equivalent of the Void. But Mark was
knuckle-headed (like all Romans, Sid assured me on the q.t.) and broke
four diamond-plus drills before he was satisfied.
Except for some trick hiding places, that left the Void, and things
don't vanish if you throw them at the Void--they half melt and freeze
forever unless you can fish them out. Back of the Refresher, at about
eye-level, are three Venusian coconuts that a Hittite strongman threw
there during a major brawl. I try not to look at them because they are
so much like witch heads they give me the woolies. The parts of the
Place right up against the Void have strange spatial properties which
one of the gadgets in Surgery makes use of in a way that gives me the
worse woolies, but that's beside the point.
* * * * *
During the hunt, Kaby and Erich had used their Callers as direction
finders to point out the Maintainer, just as they're used in the cosmos
to locate the Door--and sometimes in the Big Places, people tell me. But
the Callers only went wild--like a compass needle whirling around
without stopping--and nobody knew what that meant.
The trick hiding places were the Minor Maintainer, a cute idea, but it
is no bigger than the Major and has its own mysterious insides and had
obviously kept on doing its own work, so that was out for several
reasons, and the bomb chest, though it seemed impossible for anyone to
have opened it, granting they knew the secret of its lock, even before
Erich jumped on it and put it in the limelight double. But when you've
ruled out everything else, the word impossible changes meaning.
Since time travel is our business, a person might think of all sorts of
tricks for sending the Maintainer into the past or future, permanently
or temporarily. But the Place is strictly on the Big Time and everybody
that should know tells me that time traveling _through_ the Big Time is
out. It's this way: the Big Time is a train, and the Little Time is the
countryside and we're on the train, unless we go out a Door, and as
Gertie Stein might put it, you can't time travel through the time you
time travel in when you time travel.
I'd also played around with the idea of some fantastically obvious
hiding place, maybe something that several people could pass back and
forth between them, which would mean a conspiracy, and, of course, if
you assume a big enough conspiracy, you can explain anything, including
the cosmos itself. Still, I'd got a sort of shell-game idea about the
Soldiers' three big black shakos and I hadn't been satisfied until I'd
got the three together and looked in them all at the same time.
Public-domain text, read in full here on John Shaqi.
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