The Book of War: The Military Classic of the Far East: The Articles of Suntzu; The Sayings of WutzuSunzi, active 6th century B.C.
Philosophy
The Book of War: The Military Classic of the Far East: The Articles of Suntzu; The Sayings of Wutzu
Sunzi, active 6th century B.C.
Military art and science -- Early works to 1800; Strategy -- Early works to 1800; War -- Early works to 1800
Now, in war, besides stratagem and the situation, there are five
indispensable matters. The first is called The Way;[1] the second,
Heaven; the third, Earth; the fourth, the Leader; the fifth, Law.
The _Way_ or the proper conduct of man. If the ruling authority be
upright, the people are united: fearless of danger, their lives are at
the service of their Lord.
_Heaven._ Yin and Yang;[2] heat and cold; time and season.
_Earth._ Distance; nature; extent; strategic position.
The _Leader_. Intelligence; truth; benevolence; courage and strictness.
_Law._ Partition and ordering of troops.
These things must be known by the leader: to know them is to conquer;
to know them not is to be defeated.
Further, with regard to these and the following seven matters, the
condition of the enemy must be compared with our own.
The seven matters are:--
The virtue of the prince; the ability of the general; natural
advantages; the discipline of the armies; the strength of the soldiers;
training of the soldiers; justice both in reward and punishment.
Knowing these things, I can foretell the victor.
If a general under me fight according to my plans, he always conquers,
and I continue to employ him; if he differ from my plans, he will be
defeated and dismissed from my service.
Wherefore, with regard to the foregoing, considering that with us
lies the advantage, and the generals agreeing, we create a situation
which promises victory; but as the moment and method cannot be fixed
beforehand, the plan must be modified according to circumstances.
War is a thing of pretence: therefore, when capable of action, we
pretend disability; when near to the enemy, we pretend to be far; when
far away, we pretend to be near.
Allure the enemy by giving him a small advantage. Confuse and capture
him. If there be defects, give an appearance of perfection, and awe the
enemy. Pretend to be strong, and so cause the enemy to avoid you. Make
him angry, and confuse his plans. Pretend to be inferior, and cause him
to despise you. If he have superabundance of strength, tire him out;
if united, make divisions in his camp. Attack weak points, and appear
in unexpected places.
These are the secrets of the successful strategist, therefore they must
not be made known beforehand.
At the reckoning in the Sanctuary before fighting, victory is to the
side that excels _in the foregoing matters_. They that have many of
these will conquer; they that have few will not conquer; hopeless,
indeed, are they that have none.
If the condition of both sides with regard to these matters be known, I
can foretell the victor.
II
OPERATIONS OF WAR
Sun the Master said:--
Public-domain text, read in full here on John Shaqi.
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