The English Rogue: Continued in the Life of Meriton Latroon, and Other Extravagants: The Fourth PartHead, Richard
General
The English Rogue: Continued in the Life of Meriton Latroon, and Other Extravagants: The Fourth Part
Head, Richard
Rogues and vagabonds -- England -- Fiction
Hazzard, In and In, _and_ Passage _are the principal Games in an
Ordinary, you may find Professors enough thereof every where else,
wherefore it is requisite to pass through these several Clashes for fear
of being Cross-bitten or bubbled by some other dexterity, of which they
have variety unimaginable._ Hazzard, _is a Game that maketh a quick
riddance on one side or other, and therefore it hath not its name given
improperly: for it ruinateth speedily, in Setting or Buttring (a term of
art is used among us,) one or other is blown up immediately._
A Main _at_ Hazzard, _is that cast of the Die which is thrown first, but
then it must be above Four, and less than Ten, otherwise it is no Main;
so that hence you may understand there are five Mains,_ 5, 6, 7, 8, and
9, _to these Mains there are seven Chances,_ 4, 5, 6, 7, 8, 9, _and_ 10.
Ames Ace, _and_ Duce Ace, _are general outs or losses to them all;
Eleven is out to_ 5, 6, 8, _or_ 9; _Twelve is out to_ 5, 7, _or_ 9; _but
it nicks_ 6, _or_ 8, _as_ 11, _doth_ 7, _and so doth_ 5, _nick_ 5, _and
so on to_ 9; _after the second throw, the cast that comes first wins.
At_ Hazzard _the cunning Gamester will pray it may be Quatre Ace against
Cinque Duce, or Tray Ace against Cinq Tray; you had need be well verst
before you meddle with this, it being very hazzardous. Though twenty at
a Table set you, you may knock with your Box but at one, and then all
the rest draw their Money; as many as you knock to you must pay if you
loose; if you throw at all, winning, you sweep all; O the sweet that is
in that throw, when a man upon the success of that nick shall boldly
cry_ more Money Gentlemen, _although the Table is covered with
Half-Crowns. If you sett, and the Caster refuse you, if another_ cover
_you, and you accept theereof, it is one and the same thing._
* * * * *
_At_ In and In _you play with four Dice, you may drop from one shilling
to a pound;_ In, _is when any two Doublets appear: Out, when none;_ In
and In, _when three Aces, three Duces, &c. or four of one sort._
* * * * *
_At_ Passage _you are to play with three Dice; you cannot Pass unless
you throw Doublets above Nine, less than nine you are out; all other
throws signifying nothing, you must thrown on. What other criticismes
and crotchets there are in these Games, you cannot understand, otherwise
than by observation in your practice; but as I told you at first, it is
best not to meddle with it at all._
* * * * *
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