The Game of Rat and DragonLinebarger, Paul Myron Anthony
Science
The Game of Rat and Dragon
Linebarger, Paul Myron Anthony
Science fiction; Short stories
Dragons. That was what people called them. To ordinary people, there
was nothing, nothing except the shiver of planoforming and the hammer
blow of sudden death or the dark spastic note of lunacy descending
into their minds.
But to the telepaths, they were Dragons.
In the fraction of a second between the telepaths' awareness of a
hostile something out in the black, hollow nothingness of space and
the impact of a ferocious, ruinous psychic blow against all living
things within the ship, the telepaths had sensed entities something
like the Dragons of ancient human lore, beasts more clever than
beasts, demons more tangible than demons, hungry vortices of aliveness
and hate compounded by unknown means out of the thin tenuous matter
between the stars.
It took a surviving ship to bring back the news--a ship in which, by
sheer chance, a telepath had a light beam ready, turning it out at the
innocent dust so that, within the panorama of his mind, the Dragon
dissolved into nothing at all and the other passengers, themselves
non-telepathic, went about their way not realizing that their own
immediate deaths had been averted.
From then on, it was easy--almost.
* * * * *
Planoforming ships always carried telepaths. Telepaths had their
sensitiveness enlarged to an immense range by the pin-sets, which were
telepathic amplifiers adapted to the mammal mind. The pin-sets in turn
were electronically geared into small dirigible light bombs. Light did
it.
Light broke up the Dragons, allowed the ships to reform
three-dimensionally, skip, skip, skip, as they moved from star to
star.
The odds suddenly moved down from a hundred to one against mankind to
sixty to forty in mankind's favor.
This was not enough. The telepaths were trained to become
ultrasensitive, trained to become aware of the Dragons in less than a
millisecond.
But it was found that the Dragons could move a million miles in just
under two milliseconds and that this was not enough for the human mind
to activate the light beams.
Attempts had been made to sheath the ships in light at all times.
This defense wore out.
As mankind learned about the Dragons, so too, apparently, the Dragons
learned about mankind. Somehow they flattened their own bulk and came
in on extremely flat trajectories very quickly.
Intense light was needed, light of sunlike intensity. This could be
provided only by light bombs. Pinlighting came into existence.
Pinlighting consisted of the detonation of ultra-vivid miniature
photonuclear bombs, which converted a few ounces of a magnesium
isotope into pure visible radiance.
The odds kept coming down in mankind's favor, yet ships were being
lost.
Public-domain text, read in full here on John Shaqi.
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