The medical witnesses were also unanimous in their belief that the
long hours of confinement in the close atmosphere of the mill is the
cause of much of the ill-health that is prevalent among girls about 16
and 17. The fatigue resulting from the hours of labour weakens their
resistance to disease, and they are liable to fall victims to any
epidemics, while anaemia, gastric and menstrual disturbances are very
frequent about this age.
The worsted industry told the same tale. Many of the employers
interviewed were in favour of a shorter working-day, as the younger
operatives get very tired at 4.30 P.M. and work suffers, while a Trade
Union representative declared that the hours are exceedingly fatiguing
for all female workers, particularly for growing girls, who, unlike
the men and boys, practically in all cases have domestic work when the
factory day is over.
The majority of the employers in the clothing trade had never given
any consideration to the effects of the hours on the health of their
operatives. Consequently they were vehement in declaring that a 52-hour
week exerted no injurious influences. On the other hand, the Sick
Visitors of the local branches of the United Garment Workers' Union
were confident that the 9-1/2-hour day in the confined atmosphere of
the factory was particularly harmful for young girls, and they pointed
out that the sickness returns were always lower during slack time and
during strikes, while other witnesses, although unable to make any
definite statement on the effects of the hours worked, said that very
few girls at the clothing factories have much energy for Continuation
and Workers' Educational Classes after their full day's work.
In non-textile factories 5-hour spells are very common. All the
doctors interviewed spoke very strongly against this practice. It is
noteworthy that far more accidents are reported as occurring in the
5-hour spells than in shorter periods, and the general opinion is that
the spell is too long for health and efficiency. In many munition
factories short breaks for ten or fifteen minutes have been instituted
in the 5-hour spells, and trolleys from the canteens are sent round
with cheap refreshments. The benefit derived from this system is
everywhere acknowledged, and the wonder is that so few experiments with
rest pauses have been tried. The 4-1/2-hour spell also comes in for
much criticism, and some observers say that the girls are thoroughly
fatigued at the end of the time, while the Welfare supervisor at one
works goes so far as to say that the last half-hour even of a 4-hour
spell drags so heavily with the younger workers that a 3-1/2-hour spell
would be a distinct advantage both to health and to output.
Public-domain text, read in full here on John Shaqi.
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