The Great Adventure: A Play of Fancy in Four Acts — John Shaqi
The Great Adventure: A Play of Fancy in Four ActsBennett, Arnold
General
The Great Adventure: A Play of Fancy in Four Acts
Bennett, Arnold
English drama
THE GREAT ADVENTURE
A Play of Fancy in Four Acts
by
ARNOLD BENNETT
1913
CHARACTERS
ILAM CARVE An illustrious Painter
ALBERT SHAWN Ilam's Valet
DR. PASCOE
EDWARD HORNING Doctor's Assistant
CYRUS CARVE Ilam's Cousin, a City Auctioneer
FATHER LOOE A Catholic Priest
PETER HORNING A Journalist
EBAG A Picture Dealer
JOHN SHAWN A Curate
JAMES SHAWN His Brother, a Curate
LORD LEONARD ALCAR
TEXEL An American Millionaire
A WAITER
A PAGE
A SERVANT
JANET CANNOT A Widow
MRS. ALBERT SHAWN
HONORIA LOOE Sister of Father Looe
SCENES
ACT I
ROOM IN ILAM CARVE'S HOUSE, 126 REDCLIFFE GARDENS
ACT II
PRIVATE ROOM AT THE GRAND BABYLON HOTEL
ACT III
JANET'S SITTING-ROOM AT WERTER ROAD, PUTNEY
ACT IV
LORD LEONARD ALCAR'S STUDY, GROSVENOR GARDENS
SPECIAL NOTE.--Each Act is divided into two scenes, separated by a
passage of time more or less short. The passage of time is indicated by
darkening the stage for a few moments. No change of scenery is
involved.
NOTE
The play was produced for the first time in London at the Kingsway
Theatre, by Granville Barker, on Tuesday, March 25th, 1913.
THE GREAT ADVENTURE
ACT I
SCENE I
Front room on ground floor at 126 Redcliffe Gardens. An apartment
furnished richly but in an old-fashioned way. Fine pictures. Large
furniture. Sofa near centre. General air of neglect and dustiness.
Carpet half-laid. Trunks and bags lying about in corners, some opened.
Men's wearing apparel exposed. Mantelpiece, R., in disorder. At back
double doors (ajar) leading to another room. Door, L., leading to
hall and front door.
TIME.--Evening in August.
ALBERT SHAWN is reclining on the sofa, fully dressed, but obviously
ill: an overcoat has been drawn over his legs. A conspicuous object is a
magnificent light purple dressing-gown thrown across a chair.
Door bangs off. Enter ILAM CARVE in his shirt sleeves, hurriedly.
SHAWN feebly tries to get up.
CARVE. Now, don't move. Remember you're a sick man, and forget you're a
servant.
(SHAWN shivers. CARVE, about to put on his dressing-gown,
changes his mind, and wraps it round SHAWN as well as he can.
CARVE then puts on an oldish coat.)
SHAWN. (Feebly.) You've been very quick, sir.
CARVE. I found a red lamp only three doors off. He'll be along in half a
minute.
SHAWN. Did you explain what it was, sir?
CARVE. (Genially.) How could I explain what it was, you fool, when I
don't know? I simply asked to see the doctor, and I told him there was a
fellow-creature suffering at No. 126, and would he come at once. "126?"
he said, "126 has been shut up for years."
SHAWN. (Trying to smile.) What did you say, sir?
Public-domain text, read in full here on John Shaqi.
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