The Library of Entertainment: HandbookScammell, John Chilton
General
The Library of Entertainment: Handbook
Scammell, John Chilton
Literature -- Collections
In general the drama has certain limitations which must be taken
into account before passing judgment upon a play. Three hours is the
utmost duration for a play; it must 'get across' within that period,
since an audience becomes wearied during the third hour. It appeals
to two senses, hearing and sight, while other forms of literature
appeal but to one. This is an advantage as far as it enables the
dramatist to tell his story by scenery and action as well as by
speech and incidental music. It is a handicap when the action or
the scenery is faulty and distracts the attention of the audience
from the dialogue. Descriptions of any length, the study or analysis
of personality, all features of ordinary fiction which delay the
action are impossible on the stage. Speech and action must be fitted
together so as to carry the plot through without pause, revealing the
story forcibly, clearly, and yet naturally, within the restricted
time.
These limitations have been handled in widely varying manners:
three systems of presentation have been employed, the ancient,
the medieval, and the modern, all of which are to be seen at the
present day, thanks to the revival of Greek plays in the stadiums
and amphitheaters of our colleges and likewise to the revival of the
Elizabethan drama during the past ten years.
The ancient or Greek drama was presented in a stone amphitheater
against a background of marble, constructed in the form of a palace
or temple; the semicircular space occupied by the orchestra seats
in our theaters contained an altar in the center and was used by
the actors as a part of the stage; the chorus in particular used
this space for their stately dances and stood at one side during
the progress of the action, commenting on the course of events in
odes which they chanted. The lack of movable scenery, and other
limitations, resulted in the restrictions known as =the three
'unities,'= of action, time, and place. No play, according to =the
unity of action=, should introduce incidents that were not a part of
the main action; the plot must be absolutely simple. Thus the story
of Jessica and Lorenzo, in "The Merchant of Venice" would be barred
by this convention, as it does not contribute to the development of
the main story of Antonio and Shylock. The =unity of time= required
that the action should not represent the occurrences of more than a
day at the very outside, and the =unity of place= held the action to
one spot. These latter conventions were to increase the impression
of truth and actuality on the minds of the spectators, heightening
the effect of complete naturalness and leaving their imaginations
free to grasp the problems of the plot without the additional effort
of supposing lapses of time and changes of scene to have occurred.
The number of actors was small; usually two, or at most three, were
permitted to take part at one time in a portion of the dialogue.
These conventions produce a simplicity that was not bare and dull,
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