The Traditional Games of England, Scotland, and Ireland (Vol 1 of 2): With Tunes, Singing-Rhymes and Methods of Playing etc.Gomme, Alice Bertha
History
The Traditional Games of England, Scotland, and Ireland (Vol 1 of 2): With Tunes, Singing-Rhymes and Methods of Playing etc.
Gomme, Alice Bertha
Folklore -- Great Britain; Games -- Great Britain
A game played by boys. Three small holes are made in the ground,
triangularly about twenty feet apart, to mark the position of as many
boys, each of whom holds a small stick, about two feet long. Three other
boys of the adverse side pitch successively a piece of stick, a little
bigger than one’s thumb, called Cat, to be struck by those holding the
sticks. On its being struck, the boys run from hole to hole, dipping the
ends of their sticks in as they pass, and counting one, two, three, &c.,
as they do so, up to thirty-one, which is game. Or the greater number of
holes gained in the innings may indicate the winners, as at cricket. If
the Cat be struck and caught, the striking party is out, and another of
his sidesmen takes his place, if the set be strong enough to admit of
it. If there be only six players, it may be previously agreed that three
_put outs_ shall end the innings. Another mode of putting out is to
throw the Cat home, after being struck, and placing or pitching it into
an unoccupied hole, while the in-party are running. A certain number of
misses (not striking the Cat) may be agreed on to be equivalent to a put
out. The game may be played by two, placed as at cricket, or by four,
or I believe more.—Moor’s _Suffolk Words_; Holloway’s _Dict. of
Provincialisms_.
Brockett (_North Country Words_, p. 115) calls this “‘Kitty-Cat,’ a
puerile game.
Then in his hand he takes a thick bat,
With which he used to play at ‘Kit-Cat’”
—Cotton’s _Works_, 1734, p. 88.
See “Cat and Dog,” “Cudgel,” “Munshets,” “Tip-Cat.”
Kit-Cat-Cannio
A sedentary game, played by two, with slate and pencil, or pencil and
paper. It is won by the party who can first get three marks ([o]’s or
[x]’s) in a line; the marks being made alternately by the players [o] or
[x] in one of the nine spots equidistant in three rows, when complete.
He who begins has the advantage, as he can contrive to get his mark in
the middle.—Moor’s _Suffolk Words_.
The same game as “Nought and Crosses,” which see.
Kittlie-cout
A game mentioned but not described by a writer in _Blackwood’s
Magazine_, August 1821, as played in Edinburgh. He mentions that the
terms “hot” and “cold” are used in the game. The game of “Hide and
Seek.”—Jamieson.
Knapsack
One boy takes another by the feet, one foot over each shoulder, with his
head downwards and his face to his back, and sets off running as fast as
he can. He runs hither and thither till one or other of the two gets
tired.—Keith (Rev. W. Gregor).
Knights
Public-domain text, read in full here on John Shaqi.
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