The Works of Charles and Mary Lamb — Volume 2: Elia and The Last Essays of EliaLamb, Charles
General
The Works of Charles and Mary Lamb — Volume 2: Elia and The Last Essays of Elia
Lamb, Charles
English essays
The old lady, with a smile, confessed the soundness of my logic;
and to her approbation of my arguments on her favourite topic that
evening, I have always fancied myself indebted for the legacy of a
curious cribbage board, made of the finest Sienna marble, which her
maternal uncle (old Walter Plumer, whom I have elsewhere celebrated)
brought with him from Florence:--this, and a trifle of five hundred
pounds, came to me at her death.
The former bequest (which I do not least value) I have kept with
religious care; though she herself, to confess a truth, was never
greatly taken with cribbage. It was an essentially vulgar game, I have
heard her say,--disputing with her uncle, who was very partial to
it. She could never heartily bring her mouth to pronounce "_go_"--or
"_that's a go_." She called it an ungrammatical game. The pegging
teased her. I once knew her to forfeit a rubber (a five dollar stake),
because she would not take advantage of the turn-up knave, which would
have given it her, but which she must have claimed by the disgraceful
tenure of declaring "_two for his heels_." There is something
extremely genteel in this sort of self-denial. Sarah Battle was a
gentlewoman born.
Piquet she held the best game at the cards for two persons, though she
would ridicule the pedantry of the terms--such as pique--repique--the
capot--they savoured (she thought) of affectation. But games for two,
or even three, she never greatly cared for. She loved the quadrate,
or square. She would argue thus:--Cards are warfare: the ends are
gain, with glory. But cards are war, in disguise of a sport: when
single adversaries encounter, the ends proposed are too palpable.
By themselves, it is too close a fight; with spectators, it is not
much bettered. No looker on can be interested, except for a bet,
and then it is a mere affair of money; he cares not for your luck
_sympathetically_, or for your play.--Three are still worse; a mere
naked war of every man against every man, as in cribbage, without
league or alliance; or a rotation of petty and contradictory
interests, a succession of heartless leagues, and not much more hearty
infractions of them, as in tradrille.--But in square games (_she
meant whist_) all that is possible to be attained in card-playing is
accomplished. There are the incentives of profit with honour, common
to every species--though the _latter_ can be but very imperfectly
enjoyed in those other games, where the spectator is only feebly a
participator. But the parties in whist are spectators and principals
too. They are a theatre to themselves, and a looker-on is not
wanted. He is rather worse than nothing, and an impertinence. Whist
abhors neutrality, or interest beyond its sphere. You glory in some
surprising stroke of skill or fortune, not because a cold--or even
an interested--by-stander witnesses it, but because your _partner_
sympathises in the contingency. You win for two. You triumph for
two. Two are exalted.
Public-domain text, read in full here on John Shaqi.
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