The equivalent, Medart thought, of someone with PK Talent exciting the
molecules of the wick to ignition temperature. He'd never shown any
trace of that aspect--his only Talents, besides the basic mind-screen
and telepathy, were healing and darlas--but this was supposed to be
magic, not psionics; he had no reason not to try. He focused his
attention on the candle, following an impulse to point at it as he
willed it to light.
He felt a sensation of warmth flow into him and channel along his
arm--then flame erupted from his fingers, enveloping both the candle and
the hand that held it.
Instantly, Medart broke his concentration. The candle was burning, but
it was sagging, and the Traiti's hand was reddened.
Chavvorth blew out the candle, his expression bemused, and put it down.
"That was more . . . dramatic than I had expected, Ranger."
"A hell of a lot more than I expected," Medart said. "Let me see your
hand."
The Traiti obeyed. Medart took it, concentrating again--but this time
it was a familiar, trained ability he called on. Redness faded,
vanished; he released the hand. "There. You should be okay now."
Chavvorth flexed his fingers, extending and retracting his claws. "It
is fine--but that was not a spell."
"Nope. That was psionic Talent, a rare but perfectly normal ability."
"So is mage-power, here," Ariel put in. "I'd like to stay and talk,
but the spell-reaction's getting me to the point I can't function much
longer. Why don't you two go someplace comfortable and keep getting
acquainted while I recuperate? Chavvorth can brief you on the
Sandemans as well as I could, James."
"Jim's fine--sounds good to me. Captain?"
"I am agreeable." Chavvorth turned to one of his officers.
"Lieutenant Dawson, you have the con."
Ten minutes later Medart and Chavvorth were sitting in the senior
officers' lounge, drinking coffee and chovas. Medart had adjusted to
the idea of magic far more easily than to the idea of Sandemans as
enemies; magic was, for all practical purposes, something new, which
made it easy to accept. Sandemans as enemies, though, was a total
reversal of something that had been a given for over a century and a
quarter. And Sandemans who'd had that extra time to grow and advance
technologically--and magically, he was sure--would be an awesome enemy.
"From what Ranger Ariel said," Medart started, "I gather you ran into
the Sandemans about three years ago. The Shapers must've gone a lot
further out in this universe than they did in Alpha Prime."
"Who or what are the Shapers?"
Medart sighed. "You don't have much intelligence about the Sandemans?"
"Almost none," Chavvorth said. "Few have been captured, none
successfully interrogated--few successfully held, in fact. Most are
able to conjure their way out of custody, even denied the materials an
Imperial magician would find necessary."
Public-domain text, read in full here on John Shaqi.
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