Hackers, Heroes of the Computer Revolution. Chapters 1 and 2Levy, Steven
History
Hackers, Heroes of the Computer Revolution. Chapters 1 and 2
Levy, Steven
Computer hackers; Computer programming
Ken Williams
Arrogant and brilliant young programmer who saw the writing on the CRT
and started Sierra On-Line to make a killing and improve society
by selling games for the Apple computer.
Roberta Williams
Ken Williams' timid wife who rediscovered her own creativity
by writing "Mystery House," the first of her many bestselling
computer games.
Steven "Woz" Wozniak
Openhearted, technologically daring hardware hacker
from San Jose suburbs. Woz built the Apple Computer
for the pleasure of himself and friends.
PART ONE True Hackers
CAMBRIDGE: The Fifties and Sixties
CHAPTER 1 THE TECH MODEL RAILROAD CLUB
Just why Peter Samson was wandering around in Building 26 in the
middle of the night is a matter that he would find difficult to
explain. Some things are not spoken. If you were like the
people whom Peter Samson was coming to know and befriend in this,
his freshman year at the Massachusetts Institute of Technology in
the winter of 1958-59, no explanation would be required.
Wandering around the labyrinth of laboratories and storerooms,
searching for the secrets of telephone switching in machine
rooms, tracing paths of wires or relays in subterranean steam
tunnels . . . for some, it was common behavior, and there was
no need to justify the impulse, when confronted with a closed
door with an unbearably intriguing noise behind it, to open the
door uninvited. And then, if there was no one to physically bar
access to whatever was making that intriguing noise, to touch the
machine, start flicking switches and noting responses, and
eventually to loosen a screw, unhook a template, jiggle some
diodes and tweak a few connections. Peter Samson and his friends
had grown up with a specific relationship to the world, wherein
things had meaning only if you found out how they worked. And
how would you go about that if not by getting your hands on them?
It was in the basement of Building 26 that Samson and his friends
discovered the EAM room. Building 26 was a long glass-and-steel
structure, one of MIT's newer buildings, contrasting with the
venerable pillared structures that fronted the Institute on
Massachusetts Avenue. In the basement of this building void of
personality, the EAM room. Electronic Accounting Machinery. A
room that housed machines which ran like computers.
Public-domain text, read in full here on John Shaqi.
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