Hackers, Heroes of the Computer Revolution. Chapters 1 and 2 — John Shaqi
Hackers, Heroes of the Computer Revolution. Chapters 1 and 2Levy, Steven
History
Hackers, Heroes of the Computer Revolution. Chapters 1 and 2
Levy, Steven
Computer hackers; Computer programming
The EAM room which Samson had chanced on was loaded with large
keypunch machines the size of squat file cabinets. No one was
protecting them: the room was staffed only by day, when a select
group who had attained official clearance were privileged enough
to submit long manila cards to operators who would then use these
machines to punch holes in them according to what data the
privileged ones wanted entered on the cards. A hole in the card
would represent some instruction to the computer, telling it to
put a piece of data somewhere, or perform a function on a piece
of data, or move a piece of data from one place to another. An
entire stack of these cards made one computer program, a program
being a series of instructions which yield some expected result,
just as the instructions in a recipe, when precisely followed,
lead to a cake. Those cards would be taken to yet another
operator upstairs who would feed the cards into a "reader" that
would note where the holes were and dispatch this information to
the IBM 704 computer on the first floor of Building 26. The
Hulking Giant.
The IBM 704 cost several million dollars, took up an entire room,
needed constant attention from a cadre of professional machine
operators, and required special air-conditioning so that the
glowing vacuum tubes inside it would not heat up to
data-destroying temperatures. When the air-conditioning broke
down--a fairly common occurrences--a loud gong would sound, and
three engineers would spring from a nearby office to frantically
take covers off the machine so its innards wouldn't melt. All
these people in charge of punching cards, feeding them into
readers, and pressing buttons and switches on the machine were
what was commonly called a Priesthood, and those privileged
enough to submit data to those most holy priests were the
official acolytes. It was an almost ritualistic exchange.
ACOLYTE: Oh machine, would you accept my offer of information so
you may run my program and perhaps give me a computation?
PRIEST (on behalf of the machine): We will try. We promise
nothing.
As a general rule, even these most privileged of acolytes were
not allowed direct access to the machine itself, and they would
not be able to see for hours, sometimes for days, the results of
the machine's ingestion of their "batch" of cards.
This was something Samson knew, and of course it frustrated the
hell out of Samson, who wanted to get at the damn machine. For
this was what life was all about.
Public-domain text, read in full here on John Shaqi.
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