Prophetical, Educational and Playing CardsVan Rensselaer, John King, Mrs.
Religion
Prophetical, Educational and Playing Cards
Van Rensselaer, John King, Mrs.
Fortune-telling by cards -- History; Playing cards -- History
We find that these mediæval Italian Tarots are usually painted on
cardboard by a skillful hand, and that when they were used for amusement
the game was called "l'Ombre" (or The Man). The rules for playing it show
plainly that it was not originally intended for amusement, but for a
serious consultation of the wishes of the divine powers. In short, the
game was identical with fortune-telling, since the most important rule
determines that only two persons took part, the one to inquire the future,
and the other to interpret the meaning of the cards that were dealt. Both
the rules for laying out the pack and the value or significance of the
cards point to the occult meaning of the game, which is still played with
somewhat the same laws, although alterations and modifications have crept
in that obscure the original intention, of consulting an oracle which is
probably not even conjectured by modern players of _Tarocci_, as the game
is now called.
The arrangement of the unbound leaves of the book of Thoth Hermes
Trismegistus, that is regarded to-day as a mere pack of playing cards,
enabled the priests (or initiates, as we may call them) of ancient days to
carry a pack on their persons, so that the wishes of the gods might be
consulted at any place. This rendered it needless to enter the Temple of
Mercury for the purpose, which had been the custom before the Christian
era. After this time secrecy was probably necessary, since the priests of
the Roman Catholic Church naturally discouraged any consultation with the
gods of ancient mythology, although the people might cling privately to
the cult that they had enjoyed and had believed in since prehistoric ages.
Through appealing to the prophets (or fortune-tellers, as the priests of
Mercury would be deemed at present) the superstitious people believed that
they were actually receiving divine guidance, and this belief is secretly
held by many, even in the twentieth century; although few of those who
consult diviners through playing cards realise that they are worshippers
at the shrine of Nebo, of the Babylonians; the great god Thoth, of the
Egyptians, or their successor, Mercury, of the Romans.
Public-domain text, read in full here on John Shaqi.
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